Logo Search packages:      
Sourcecode: xorg-server version File versions  Download package

window.c

/* $XdotOrg: xserver/xorg/dix/window.c,v 1.12 2005/07/03 08:53:38 daniels Exp $ */
/* $Xorg: window.c,v 1.4 2001/02/09 02:04:41 xorgcvs Exp $ */
/*

Copyright 1987, 1998  The Open Group

Permission to use, copy, modify, distribute, and sell this software and its
documentation for any purpose is hereby granted without fee, provided that
the above copyright notice appear in all copies and that both that
copyright notice and this permission notice appear in supporting
documentation.

The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.

Except as contained in this notice, the name of The Open Group shall
not be used in advertising or otherwise to promote the sale, use or
other dealings in this Software without prior written authorization
from The Open Group.


Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts,

                  All Rights Reserved

Permission to use, copy, modify, and distribute this software and its 
documentation for any purpose and without fee is hereby granted, 
provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in 
supporting documentation, and that the name of Digital not be
used in advertising or publicity pertaining to distribution of the
software without specific, written prior permission.  

DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
SOFTWARE.

*/

/* The panoramix components contained the following notice */
/*****************************************************************

Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts.

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software.

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING,
BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Except as contained in this notice, the name of Digital Equipment Corporation
shall not be used in advertising or otherwise to promote the sale, use or other
dealings in this Software without prior written authorization from Digital
Equipment Corporation.

******************************************************************/

/* $XFree86: xc/programs/Xserver/dix/window.c,v 3.36 2003/11/14 23:52:50 torrey Exp $ */

#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif

#include "misc.h"
#include "scrnintstr.h"
#include "os.h"
#include "regionstr.h"
#include "validate.h"
#include "windowstr.h"
#include "input.h"
#include "resource.h"
#include "colormapst.h"
#include "cursorstr.h"
#include "dixstruct.h"
#include "gcstruct.h"
#include "servermd.h"
#ifdef PANORAMIX
#include "panoramiX.h"
#include "panoramiXsrv.h"
#endif
#include "dixevents.h"
#include "globals.h"

#ifdef XAPPGROUP
#include <X11/extensions/Xagsrv.h>
#endif
#ifdef XCSECURITY
#define _SECURITY_SERVER
#include <X11/extensions/security.h>
#endif

/******
 * Window stuff for server 
 *
 *    CreateRootWindow, CreateWindow, ChangeWindowAttributes,
 *    GetWindowAttributes, DeleteWindow, DestroySubWindows,
 *    HandleSaveSet, ReparentWindow, MapWindow, MapSubWindows,
 *    UnmapWindow, UnmapSubWindows, ConfigureWindow, CirculateWindow,
 *
 ******/

static unsigned char _back_lsb[4] = {0x88, 0x22, 0x44, 0x11};
static unsigned char _back_msb[4] = {0x11, 0x44, 0x22, 0x88};

int screenIsSaved = SCREEN_SAVER_OFF;

ScreenSaverStuffRec savedScreenInfo[MAXSCREENS];

#if 0
extern void DeleteWindowFromAnyEvents();
extern Mask EventMaskForClient();
extern void WindowHasNewCursor();
extern void RecalculateDeliverableEvents();
#endif

static Bool TileScreenSaver(int i, int kind);


#define INPUTONLY_LEGAL_MASK (CWWinGravity | CWEventMask | \
                        CWDontPropagate | CWOverrideRedirect | CWCursor )

#define BOXES_OVERLAP(b1, b2) \
      (!( ((b1)->x2 <= (b2)->x1)  || \
      ( ((b1)->x1 >= (b2)->x2)) || \
      ( ((b1)->y2 <= (b2)->y1)) || \
      ( ((b1)->y1 >= (b2)->y2)) ) )

#define RedirectSend(pWin) \
    ((pWin->eventMask|wOtherEventMasks(pWin)) & SubstructureRedirectMask)

#define SubSend(pWin) \
    ((pWin->eventMask|wOtherEventMasks(pWin)) & SubstructureNotifyMask)

#define StrSend(pWin) \
    ((pWin->eventMask|wOtherEventMasks(pWin)) & StructureNotifyMask)

#define SubStrSend(pWin,pParent) (StrSend(pWin) || SubSend(pParent))


int numSaveUndersViewable = 0;
int deltaSaveUndersViewable = 0;

#ifdef DEBUG
/******
 * PrintWindowTree
 *    For debugging only
 ******/

int
PrintChildren(WindowPtr p1, int indent)
{
    WindowPtr p2;
    int i;

    while (p1)
    {
      p2 = p1->firstChild;
      for (i=0; i<indent; i++) ErrorF( " ");
      ErrorF( "%x\n", p1->drawable.id);
      miPrintRegion(&p1->clipList);
      PrintChildren(p2, indent+4);
      p1 = p1->nextSib;
    }
}

PrintWindowTree()
{
    int i;
    WindowPtr pWin, p1;

    for (i=0; i<screenInfo.numScreens; i++)
    {
      ErrorF( "WINDOW %d\n", i);
      pWin = WindowTable[i];
      miPrintRegion(&pWin->clipList);
      p1 = pWin->firstChild;
      PrintChildren(p1, 4);
    }
}
#endif

int
TraverseTree(register WindowPtr pWin, VisitWindowProcPtr func, pointer data)
{
    register int result;
    register WindowPtr pChild;

    if (!(pChild = pWin))
       return(WT_NOMATCH);
    while (1)
    {
      result = (* func)(pChild, data);
      if (result == WT_STOPWALKING)
          return(WT_STOPWALKING);
      if ((result == WT_WALKCHILDREN) && pChild->firstChild)
      {
          pChild = pChild->firstChild;
          continue;
      }
      while (!pChild->nextSib && (pChild != pWin))
          pChild = pChild->parent;
      if (pChild == pWin)
          break;
      pChild = pChild->nextSib;
    }
    return(WT_NOMATCH);
}

/*****
 * WalkTree
 *   Walk the window tree, for SCREEN, preforming FUNC(pWin, data) on
 *   each window.  If FUNC returns WT_WALKCHILDREN, traverse the children,
 *   if it returns WT_DONTWALKCHILDREN, dont.  If it returns WT_STOPWALKING
 *   exit WalkTree.  Does depth-first traverse.
 *****/

int
WalkTree(ScreenPtr pScreen, VisitWindowProcPtr func, pointer data)
{
    return(TraverseTree(WindowTable[pScreen->myNum], func, data));
}

/* hack for forcing backing store on all windows */
int   defaultBackingStore = NotUseful;
/* hack to force no backing store */
Bool  disableBackingStore = FALSE;
Bool  enableBackingStore = FALSE;
/* hack to force no save unders */
Bool  disableSaveUnders = FALSE;

static void
SetWindowToDefaults(register WindowPtr pWin)
{
    pWin->prevSib = NullWindow;
    pWin->firstChild = NullWindow;
    pWin->lastChild = NullWindow;

    pWin->valdata = (ValidatePtr)NULL;
    pWin->optional = (WindowOptPtr)NULL;
    pWin->cursorIsNone = TRUE;

    pWin->backingStore = NotUseful;
    pWin->DIXsaveUnder = FALSE;
    pWin->backStorage = (pointer) NULL;

    pWin->mapped = FALSE;         /* off */
    pWin->realized = FALSE;   /* off */
    pWin->viewable = FALSE;
    pWin->visibility = VisibilityNotViewable;
    pWin->overrideRedirect = FALSE;
    pWin->saveUnder = FALSE;

    pWin->bitGravity = ForgetGravity;
    pWin->winGravity = NorthWestGravity;

    pWin->eventMask = 0;
    pWin->deliverableEvents = 0;
    pWin->dontPropagate = 0;
    pWin->forcedBS = FALSE;
#ifdef NEED_DBE_BUF_BITS
    pWin->srcBuffer = DBE_FRONT_BUFFER;
    pWin->dstBuffer = DBE_FRONT_BUFFER;
#endif
#ifdef COMPOSITE
    pWin->redirectDraw = 0;
#endif
}

static void
MakeRootTile(WindowPtr pWin)
{
    ScreenPtr pScreen = pWin->drawable.pScreen;
    GCPtr pGC;
    unsigned char back[128];
    int len = BitmapBytePad(sizeof(long));
    register unsigned char *from, *to;
    register int i, j;

    pWin->background.pixmap = (*pScreen->CreatePixmap)(pScreen, 4, 4,
                                        pScreen->rootDepth);

    pWin->backgroundState = BackgroundPixmap;
    pGC = GetScratchGC(pScreen->rootDepth, pScreen);
    if (!pWin->background.pixmap || !pGC)
      FatalError("could not create root tile");

    {
      CARD32 attributes[2];

      attributes[0] = pScreen->whitePixel;
      attributes[1] = pScreen->blackPixel;

      (void)ChangeGC(pGC, GCForeground | GCBackground, attributes);
    }

   ValidateGC((DrawablePtr)pWin->background.pixmap, pGC);

   from = (screenInfo.bitmapBitOrder == LSBFirst) ? _back_lsb : _back_msb;
   to = back;

   for (i = 4; i > 0; i--, from++)
      for (j = len; j > 0; j--)
          *to++ = *from;

   if (blackRoot)
       bzero(back, sizeof(back));

   (*pGC->ops->PutImage)((DrawablePtr)pWin->background.pixmap, pGC, 1,
                0, 0, len, 4, 0, XYBitmap, (char *)back);

   FreeScratchGC(pGC);

}

WindowPtr
AllocateWindow(ScreenPtr pScreen)
{
    WindowPtr pWin;
    register char *ptr;
    register DevUnion *ppriv;
    register unsigned *sizes;
    register unsigned size;
    register int i;

    pWin = (WindowPtr)xalloc(pScreen->totalWindowSize);
    if (pWin)
    {
      ppriv = (DevUnion *)(pWin + 1);
      pWin->devPrivates = ppriv;
      sizes = pScreen->WindowPrivateSizes;
      ptr = (char *)(ppriv + pScreen->WindowPrivateLen);
      for (i = pScreen->WindowPrivateLen; --i >= 0; ppriv++, sizes++)
      {
          if ( (size = *sizes) )
          {
            ppriv->ptr = (pointer)ptr;
            ptr += size;
          }
          else
            ppriv->ptr = (pointer)NULL;
      }
    }
    return pWin;
}

/*****
 * CreateRootWindow
 *    Makes a window at initialization time for specified screen
 *****/

Bool
CreateRootWindow(ScreenPtr pScreen)
{
    WindowPtr     pWin;
    BoxRec  box;
    PixmapFormatRec *format;

    pWin = AllocateWindow(pScreen);
    if (!pWin)
      return FALSE;

    savedScreenInfo[pScreen->myNum].pWindow = NULL;
    savedScreenInfo[pScreen->myNum].wid = FakeClientID(0);
    savedScreenInfo[pScreen->myNum].ExternalScreenSaver = NULL;
    screenIsSaved = SCREEN_SAVER_OFF;

    WindowTable[pScreen->myNum] = pWin;

    pWin->drawable.pScreen = pScreen;
    pWin->drawable.type = DRAWABLE_WINDOW;

    pWin->drawable.depth = pScreen->rootDepth;
    for (format = screenInfo.formats;
       format->depth != pScreen->rootDepth;
       format++)
      ;
    pWin->drawable.bitsPerPixel = format->bitsPerPixel;

    pWin->drawable.serialNumber = NEXT_SERIAL_NUMBER;

    pWin->parent = NullWindow;
    SetWindowToDefaults(pWin);

    pWin->optional = (WindowOptRec *) xalloc (sizeof (WindowOptRec));
    if (!pWin->optional)
        return FALSE;

    pWin->optional->dontPropagateMask = 0;
    pWin->optional->otherEventMasks = 0;
    pWin->optional->otherClients = NULL;
    pWin->optional->passiveGrabs = NULL;
    pWin->optional->userProps = NULL;
    pWin->optional->backingBitPlanes = ~0L;
    pWin->optional->backingPixel = 0;
#ifdef SHAPE
    pWin->optional->boundingShape = NULL;
    pWin->optional->clipShape = NULL;
    pWin->optional->inputShape = NULL;
#endif
#ifdef XINPUT
    pWin->optional->inputMasks = NULL;
#endif
    pWin->optional->colormap = pScreen->defColormap;
    pWin->optional->visual = pScreen->rootVisual;

    pWin->nextSib = NullWindow;

    pWin->drawable.id = FakeClientID(0);

    pWin->origin.x = pWin->origin.y = 0;
    pWin->drawable.height = pScreen->height;
    pWin->drawable.width = pScreen->width;
    pWin->drawable.x = pWin->drawable.y = 0;

    box.x1 = 0;
    box.y1 = 0;
    box.x2 = pScreen->width;
    box.y2 = pScreen->height;
    REGION_INIT(pScreen, &pWin->clipList, &box, 1);
    REGION_INIT(pScreen, &pWin->winSize, &box, 1);
    REGION_INIT(pScreen, &pWin->borderSize, &box, 1);
    REGION_INIT(pScreen, &pWin->borderClip, &box, 1);

    pWin->drawable.class = InputOutput;
    pWin->optional->visual = pScreen->rootVisual;

    pWin->backgroundState = BackgroundPixel;
    pWin->background.pixel = pScreen->whitePixel;

    pWin->borderIsPixel = TRUE;
    pWin->border.pixel = pScreen->blackPixel;
    pWin->borderWidth = 0;

    if (!AddResource(pWin->drawable.id, RT_WINDOW, (pointer)pWin))
      return FALSE;

    if (disableBackingStore)
      pScreen->backingStoreSupport = NotUseful;
    if (enableBackingStore)
      pScreen->backingStoreSupport = Always;

#ifdef DO_SAVE_UNDERS
    if ((pScreen->backingStoreSupport != NotUseful) &&
      (pScreen->saveUnderSupport == NotUseful))
    {
      /*
       * If the screen has backing-store but no save-unders, let the
       * clients know we can support save-unders using backing-store.
       */
      pScreen->saveUnderSupport = USE_DIX_SAVE_UNDERS;
    }
#endif /* DO_SAVE_UNDERS */
            
    if (disableSaveUnders)
      pScreen->saveUnderSupport = NotUseful;

    return TRUE;
}

void
InitRootWindow(WindowPtr pWin)
{
    ScreenPtr pScreen = pWin->drawable.pScreen;

    if (!(*pScreen->CreateWindow)(pWin))
      return; /* XXX */
    (*pScreen->PositionWindow)(pWin, 0, 0);

    pWin->cursorIsNone = FALSE;
    pWin->optional->cursor = rootCursor;
    rootCursor->refcnt++;
    MakeRootTile(pWin);
    pWin->backingStore = defaultBackingStore;
    pWin->forcedBS = (defaultBackingStore != NotUseful);
    /* We SHOULD check for an error value here XXX */
    (*pScreen->ChangeWindowAttributes)(pWin,
                   CWBackPixmap|CWBorderPixel|CWCursor|CWBackingStore);

    MapWindow(pWin, serverClient);
}

/* Set the region to the intersection of the rectangle and the
 * window's winSize.  The window is typically the parent of the
 * window from which the region came.
 */

void
ClippedRegionFromBox(register WindowPtr pWin, RegionPtr Rgn,
                     register int x, register int y,
                     register int w, register int h)
{
    ScreenPtr pScreen = pWin->drawable.pScreen;
    BoxRec box;

    box = *(REGION_EXTENTS(pScreen, &pWin->winSize));
    /* we do these calculations to avoid overflows */
    if (x > box.x1)
      box.x1 = x;
    if (y > box.y1)
      box.y1 = y;
    x += w;
    if (x < box.x2)
      box.x2 = x;
    y += h;
    if (y < box.y2)
      box.y2 = y;
    if (box.x1 > box.x2)
      box.x2 = box.x1;
    if (box.y1 > box.y2)
      box.y2 = box.y1;
    REGION_RESET(pScreen, Rgn, &box);
    REGION_INTERSECT(pScreen, Rgn, Rgn, &pWin->winSize);
}

WindowPtr
RealChildHead(register WindowPtr pWin)
{
    if (!pWin->parent &&
      (screenIsSaved == SCREEN_SAVER_ON) &&
      (HasSaverWindow (pWin->drawable.pScreen->myNum)))
      return (pWin->firstChild);
    else
      return (NullWindow);
}

/*****
 * CreateWindow
 *    Makes a window in response to client request 
 *****/

WindowPtr
CreateWindow(Window wid, register WindowPtr pParent, int x, int y, unsigned w,
             unsigned h, unsigned bw, unsigned class, register Mask vmask, XID *vlist,
             int depth, ClientPtr client, VisualID visual, int *error)
{
    register WindowPtr pWin;
    WindowPtr pHead;
    register ScreenPtr pScreen;
    xEvent event;
    int idepth, ivisual;
    Bool fOK;
    DepthPtr pDepth;
    PixmapFormatRec *format;
    register WindowOptPtr ancwopt;

    if (class == CopyFromParent)
      class = pParent->drawable.class;

    if ((class != InputOutput) && (class != InputOnly))
    {
      *error = BadValue;
      client->errorValue = class;
      return NullWindow;
    }

    if ((class != InputOnly) && (pParent->drawable.class == InputOnly))
    {
      *error = BadMatch;
      return NullWindow;
    }

    if ((class == InputOnly) && ((bw != 0) || (depth != 0)))
    {
      *error = BadMatch;
      return NullWindow;
    }

    pScreen = pParent->drawable.pScreen;
    if ((class == InputOutput) && (depth == 0))
       depth = pParent->drawable.depth;
    ancwopt = pParent->optional;
    if (!ancwopt)
      ancwopt = FindWindowWithOptional(pParent)->optional;
    if (visual == CopyFromParent) {
#ifdef XAPPGROUP
      VisualID ag_visual;

      if (client->appgroup && !pParent->parent &&
          (ag_visual = XagRootVisual (client)))
          visual = ag_visual;
      else
#endif
      visual = ancwopt->visual;
    }

    /* Find out if the depth and visual are acceptable for this Screen */
    if ((visual != ancwopt->visual) || (depth != pParent->drawable.depth))
    {
      fOK = FALSE;
      for(idepth = 0; idepth < pScreen->numDepths; idepth++)
      {
          pDepth = (DepthPtr) &pScreen->allowedDepths[idepth];
          if ((depth == pDepth->depth) || (depth == 0))
          {
            for (ivisual = 0; ivisual < pDepth->numVids; ivisual++)
            {
                if (visual == pDepth->vids[ivisual])
                {
                  fOK = TRUE;
                  break;
                }
            }
          }
      }
      if (fOK == FALSE)
      {
          *error = BadMatch;
          return NullWindow;
      }
    }

    if (((vmask & (CWBorderPixmap | CWBorderPixel)) == 0) &&
      (class != InputOnly) &&
      (depth != pParent->drawable.depth))
    {
      *error = BadMatch;
      return NullWindow;
    }

    if (((vmask & CWColormap) == 0) &&
      (class != InputOnly) &&
      ((visual != ancwopt->visual) || (ancwopt->colormap == None)))
    {
      *error = BadMatch;
      return NullWindow;
    }

    pWin = AllocateWindow(pScreen);
    if (!pWin)
    {
      *error = BadAlloc;
      return NullWindow;
    }
    pWin->drawable = pParent->drawable;
    pWin->drawable.depth = depth;
    if (depth == pParent->drawable.depth)
      pWin->drawable.bitsPerPixel = pParent->drawable.bitsPerPixel;
    else
    {
      for (format = screenInfo.formats; format->depth != depth; format++)
          ;
      pWin->drawable.bitsPerPixel = format->bitsPerPixel;
    }
    if (class == InputOnly)
      pWin->drawable.type = (short) UNDRAWABLE_WINDOW;
    pWin->drawable.serialNumber = NEXT_SERIAL_NUMBER;

    pWin->drawable.id = wid;
    pWin->drawable.class = class;

    pWin->parent = pParent;
    SetWindowToDefaults(pWin);

    if (visual != ancwopt->visual)
    {
      if (!MakeWindowOptional (pWin))
      {
          xfree (pWin);
          *error = BadAlloc;
          return NullWindow;
      }
      pWin->optional->visual = visual;
      pWin->optional->colormap = None;
    }

    pWin->borderWidth = bw;
#ifdef XCSECURITY
    /*  can't let untrusted clients have background None windows;
     *  they make it too easy to steal window contents
     */
    if (client->trustLevel != XSecurityClientTrusted)
    {
      pWin->backgroundState = BackgroundPixel;
      pWin->background.pixel = 0;
    }
    else
#endif
    pWin->backgroundState = None;

    pWin->borderIsPixel = pParent->borderIsPixel;
    pWin->border = pParent->border;
    if (pWin->borderIsPixel == FALSE)
      pWin->border.pixmap->refcnt++;
            
    pWin->origin.x = x + (int)bw;
    pWin->origin.y = y + (int)bw;
    pWin->drawable.width = w;
    pWin->drawable.height = h;
    pWin->drawable.x = pParent->drawable.x + x + (int)bw;
    pWin->drawable.y = pParent->drawable.y + y + (int)bw;

      /* set up clip list correctly for unobscured WindowPtr */
    REGION_NULL(pScreen, &pWin->clipList);
    REGION_NULL(pScreen, &pWin->borderClip);
    REGION_NULL(pScreen, &pWin->winSize);
    REGION_NULL(pScreen, &pWin->borderSize);

    pHead = RealChildHead(pParent);
    if (pHead)
    {
      pWin->nextSib = pHead->nextSib;
      if (pHead->nextSib)
          pHead->nextSib->prevSib = pWin;
      else
          pParent->lastChild = pWin;
      pHead->nextSib = pWin;
      pWin->prevSib = pHead;
    }
    else
    {
      pWin->nextSib = pParent->firstChild;
      if (pParent->firstChild)
          pParent->firstChild->prevSib = pWin;
      else
          pParent->lastChild = pWin;
      pParent->firstChild = pWin;
    }

    SetWinSize (pWin);
    SetBorderSize (pWin);

    /* We SHOULD check for an error value here XXX */
    if (!(*pScreen->CreateWindow)(pWin))
    {
      *error = BadAlloc;
      DeleteWindow(pWin, None);
      return NullWindow;
    }
    /* We SHOULD check for an error value here XXX */
    (*pScreen->PositionWindow)(pWin, pWin->drawable.x, pWin->drawable.y);

    if (!(vmask & CWEventMask))
      RecalculateDeliverableEvents(pWin);

    if (vmask)
      *error = ChangeWindowAttributes(pWin, vmask, vlist, wClient (pWin));
    else
      *error = Success;

    if (*error != Success)
    {
      DeleteWindow(pWin, None);
      return NullWindow;
    }
    if (!(vmask & CWBackingStore) && (defaultBackingStore != NotUseful))
    {
      XID value = defaultBackingStore;
      (void)ChangeWindowAttributes(pWin, CWBackingStore, &value, wClient (pWin));
      pWin->forcedBS = TRUE;
    }

    if (SubSend(pParent))
    {
      event.u.u.type = CreateNotify;
      event.u.createNotify.window = wid;
      event.u.createNotify.parent = pParent->drawable.id;
      event.u.createNotify.x = x;
      event.u.createNotify.y = y;
      event.u.createNotify.width = w;
      event.u.createNotify.height = h;
      event.u.createNotify.borderWidth = bw;
      event.u.createNotify.override = pWin->overrideRedirect;
      DeliverEvents(pParent, &event, 1, NullWindow);        
    }
    return pWin;
}

static void
FreeWindowResources(register WindowPtr pWin)
{
    register ScreenPtr pScreen = pWin->drawable.pScreen;

    DeleteWindowFromAnySaveSet(pWin);
    DeleteWindowFromAnySelections(pWin);
    DeleteWindowFromAnyEvents(pWin, TRUE);
    REGION_UNINIT(pScreen, &pWin->clipList);
    REGION_UNINIT(pScreen, &pWin->winSize);
    REGION_UNINIT(pScreen, &pWin->borderClip);
    REGION_UNINIT(pScreen, &pWin->borderSize);
#ifdef SHAPE
    if (wBoundingShape (pWin))
      REGION_DESTROY(pScreen, wBoundingShape (pWin));
    if (wClipShape (pWin))
      REGION_DESTROY(pScreen, wClipShape (pWin));
    if (wInputShape (pWin))
      REGION_DESTROY(pScreen, wInputShape (pWin));
#endif
    if (pWin->borderIsPixel == FALSE)
      (*pScreen->DestroyPixmap)(pWin->border.pixmap);
    if (pWin->backgroundState == BackgroundPixmap)
      (*pScreen->DestroyPixmap)(pWin->background.pixmap);

    DeleteAllWindowProperties(pWin);
    /* We SHOULD check for an error value here XXX */
    (*pScreen->DestroyWindow)(pWin);
    DisposeWindowOptional (pWin);
}

static void
CrushTree(WindowPtr pWin)
{
    register WindowPtr pChild, pSib, pParent;
    UnrealizeWindowProcPtr UnrealizeWindow;
    xEvent event;

    if (!(pChild = pWin->firstChild))
      return;
    UnrealizeWindow = pWin->drawable.pScreen->UnrealizeWindow;
    while (1)
    {
      if (pChild->firstChild)
      {
          pChild = pChild->firstChild;
          continue;
      }
      while (1)
      {
          pParent = pChild->parent;
          if (SubStrSend(pChild, pParent))
          {
            event.u.u.type = DestroyNotify;
            event.u.destroyNotify.window = pChild->drawable.id;
            DeliverEvents(pChild, &event, 1, NullWindow);         
          }
          FreeResource(pChild->drawable.id, RT_WINDOW);
          pSib = pChild->nextSib;
#ifdef DO_SAVE_UNDERS
          if (pChild->saveUnder && pChild->viewable)
            deltaSaveUndersViewable--;
#endif
          pChild->viewable = FALSE;
          if (pChild->realized)
          {
            pChild->realized = FALSE;
            (*UnrealizeWindow)(pChild);
          }
          FreeWindowResources(pChild);
          xfree(pChild);
          if ( (pChild = pSib) )
            break;
          pChild = pParent;
          pChild->firstChild = NullWindow;
          pChild->lastChild = NullWindow;
          if (pChild == pWin)
            return;
      }
    }
}
      
/*****
 *  DeleteWindow
 *     Deletes child of window then window itself
 *     If wid is None, don't send any events
 *****/

int
DeleteWindow(pointer value, XID wid)
 {
    register WindowPtr pParent;
    register WindowPtr pWin = (WindowPtr)value;
    xEvent event;

    UnmapWindow(pWin, FALSE);

    CrushTree(pWin);

    pParent = pWin->parent;
    if (wid && pParent && SubStrSend(pWin, pParent))
    {
      event.u.u.type = DestroyNotify;
      event.u.destroyNotify.window = pWin->drawable.id;
      DeliverEvents(pWin, &event, 1, NullWindow);           
    }

    FreeWindowResources(pWin);
    if (pParent)
    {
      if (pParent->firstChild == pWin)
          pParent->firstChild = pWin->nextSib;
      if (pParent->lastChild == pWin)
          pParent->lastChild = pWin->prevSib;
      if (pWin->nextSib)
          pWin->nextSib->prevSib = pWin->prevSib;
      if (pWin->prevSib)
          pWin->prevSib->nextSib = pWin->nextSib;
    }
    xfree(pWin);
    return Success;
}

void
DestroySubwindows(register WindowPtr pWin, ClientPtr client)
{
    /* XXX
     * The protocol is quite clear that each window should be
     * destroyed in turn, however, unmapping all of the first
     * eliminates most of the calls to ValidateTree.  So,
     * this implementation is incorrect in that all of the
     * UnmapNotifies occur before all of the DestroyNotifies.
     * If you care, simply delete the call to UnmapSubwindows.
     */
    UnmapSubwindows(pWin);
    while (pWin->lastChild)
      FreeResource(pWin->lastChild->drawable.id, RT_NONE);
}

#define DeviceEventMasks (KeyPressMask | KeyReleaseMask | ButtonPressMask | \
    ButtonReleaseMask | PointerMotionMask)

/*****
 *  ChangeWindowAttributes
 *   
 *  The value-mask specifies which attributes are to be changed; the
 *  value-list contains one value for each one bit in the mask, from least
 *  to most significant bit in the mask.  
 *****/
 
int
ChangeWindowAttributes(register WindowPtr pWin, Mask vmask, XID *vlist, ClientPtr client)
{
    register Mask index2;
    register XID *pVlist;
    PixmapPtr pPixmap;
    Pixmap pixID;
    CursorPtr pCursor, pOldCursor;
    Cursor cursorID;
    WindowPtr pChild;
    Colormap cmap;
    ColormapPtr   pCmap;
    xEvent xE;
    int result;
    register ScreenPtr pScreen;
    Mask vmaskCopy = 0;
    register Mask tmask;
    unsigned int val;
    int error;
    Bool checkOptional = FALSE;
    Bool borderRelative = FALSE;
    WindowPtr pLayerWin;

    if ((pWin->drawable.class == InputOnly) && (vmask & (~INPUTONLY_LEGAL_MASK)))
      return BadMatch;

    error = Success;
    pScreen = pWin->drawable.pScreen;
    pVlist = vlist;
    tmask = vmask;
    while (tmask)
    {
      index2 = (Mask) lowbit (tmask);
      tmask &= ~index2;
      switch (index2)
      {
        case CWBackPixmap:
          pixID = (Pixmap )*pVlist;
          pVlist++;
          if (pWin->backgroundState == ParentRelative)
            borderRelative = TRUE;
          if (pixID == None)
          {
#ifdef XCSECURITY
            /*  can't let untrusted clients have background None windows */
            if (client->trustLevel == XSecurityClientTrusted)
            {
#endif
            if (pWin->backgroundState == BackgroundPixmap)
                (*pScreen->DestroyPixmap)(pWin->background.pixmap);
            if (!pWin->parent)
                MakeRootTile(pWin);
            else
                pWin->backgroundState = None;
#ifdef XCSECURITY
            }
            else
            { /* didn't change the background to None, so don't tell ddx */
                index2 = 0; 
            }
#endif
          }
          else if (pixID == ParentRelative)
          {
            if (pWin->parent &&
                pWin->drawable.depth != pWin->parent->drawable.depth)
            {
                error = BadMatch;
                goto PatchUp;
            }
            if (pWin->backgroundState == BackgroundPixmap)
                (*pScreen->DestroyPixmap)(pWin->background.pixmap);
            if (!pWin->parent)
                MakeRootTile(pWin);
            else
                pWin->backgroundState = ParentRelative;
            borderRelative = TRUE;
            /* Note that the parent's backgroundTile's refcnt is NOT
             * incremented. */
          }
          else
          { 
            pPixmap = (PixmapPtr)SecurityLookupIDByType(client, pixID,
                                    RT_PIXMAP, SecurityReadAccess);
            if (pPixmap != (PixmapPtr) NULL)
            {
                if      ((pPixmap->drawable.depth != pWin->drawable.depth) ||
                   (pPixmap->drawable.pScreen != pScreen))
                {
                  error = BadMatch;
                  goto PatchUp;
                }
                if (pWin->backgroundState == BackgroundPixmap)
                  (*pScreen->DestroyPixmap)(pWin->background.pixmap);
                pWin->backgroundState = BackgroundPixmap;
                pWin->background.pixmap = pPixmap;
                pPixmap->refcnt++;
            }
            else
            {
                error = BadPixmap;
                client->errorValue = pixID;
                goto PatchUp;
            }
          }
          break;
        case CWBackPixel:
          if (pWin->backgroundState == ParentRelative)
            borderRelative = TRUE;
          if (pWin->backgroundState == BackgroundPixmap)
            (*pScreen->DestroyPixmap)(pWin->background.pixmap);
          pWin->backgroundState = BackgroundPixel;
          pWin->background.pixel = (CARD32 ) *pVlist;
               /* background pixel overrides background pixmap,
                  so don't let the ddx layer see both bits */
          vmaskCopy &= ~CWBackPixmap;
          pVlist++;
          break;
        case CWBorderPixmap:
          pixID = (Pixmap ) *pVlist;
          pVlist++;
          if (pixID == CopyFromParent)
          {
            if (!pWin->parent ||
                (pWin->drawable.depth != pWin->parent->drawable.depth))
            {
                error = BadMatch;
                goto PatchUp;
            }
            if (pWin->borderIsPixel == FALSE)
                (*pScreen->DestroyPixmap)(pWin->border.pixmap);
            pWin->border = pWin->parent->border;
            if ((pWin->borderIsPixel = pWin->parent->borderIsPixel) == TRUE)
            {
                index2 = CWBorderPixel;
            }
            else
            {
                pWin->parent->border.pixmap->refcnt++;
            }
          }
          else
          { 
            pPixmap = (PixmapPtr)SecurityLookupIDByType(client, pixID,
                              RT_PIXMAP, SecurityReadAccess);
            if (pPixmap)
            {
                if      ((pPixmap->drawable.depth != pWin->drawable.depth) ||
                   (pPixmap->drawable.pScreen != pScreen))
                {
                  error = BadMatch;
                  goto PatchUp;
                }
                if (pWin->borderIsPixel == FALSE)
                  (*pScreen->DestroyPixmap)(pWin->border.pixmap);
                pWin->borderIsPixel = FALSE;
                pWin->border.pixmap = pPixmap;
                pPixmap->refcnt++;
            }
            else
            {
                error = BadPixmap;
                client->errorValue = pixID;
                goto PatchUp;
            }
          }
          break;
        case CWBorderPixel:
          if (pWin->borderIsPixel == FALSE)
            (*pScreen->DestroyPixmap)(pWin->border.pixmap);
          pWin->borderIsPixel = TRUE;
          pWin->border.pixel = (CARD32) *pVlist;
                /* border pixel overrides border pixmap,
                   so don't let the ddx layer see both bits */
          vmaskCopy &= ~CWBorderPixmap;
          pVlist++;
          break;
        case CWBitGravity:
          val = (CARD8 )*pVlist;
          pVlist++;
          if (val > StaticGravity)
          {
            error = BadValue;
            client->errorValue = val;
            goto PatchUp;
          }
          pWin->bitGravity = val;
          break;
        case CWWinGravity:
          val = (CARD8 )*pVlist;
          pVlist++;
          if (val > StaticGravity)
          {
            error = BadValue;
            client->errorValue = val;
            goto PatchUp;
          }
          pWin->winGravity = val;
          break;
        case CWBackingStore:
          val = (CARD8 )*pVlist;
          pVlist++;
          if ((val != NotUseful) && (val != WhenMapped) && (val != Always))
          {
            error = BadValue;
            client->errorValue = val;
            goto PatchUp;
          }
          pWin->backingStore = val;
          pWin->forcedBS = FALSE;
          break;
        case CWBackingPlanes:
          if (pWin->optional || ((CARD32)*pVlist != (CARD32)~0L)) {
            if (!pWin->optional && !MakeWindowOptional (pWin))
            {
                error = BadAlloc;
                goto PatchUp;
            }
            pWin->optional->backingBitPlanes = (CARD32) *pVlist;
            if ((CARD32)*pVlist == (CARD32)~0L)
                checkOptional = TRUE;
          }
          pVlist++;
          break;
        case CWBackingPixel:
          if (pWin->optional || (CARD32) *pVlist) {
            if (!pWin->optional && !MakeWindowOptional (pWin))
            {
                error = BadAlloc;
                goto PatchUp;
            }
            pWin->optional->backingPixel = (CARD32) *pVlist;
            if (!*pVlist)
                checkOptional = TRUE;
          }
          pVlist++;
          break;
        case CWSaveUnder:
          val = (BOOL) *pVlist;
          pVlist++;
          if ((val != xTrue) && (val != xFalse))
          {
            error = BadValue;
            client->errorValue = val;
            goto PatchUp;
          }
#ifdef DO_SAVE_UNDERS
          if (pWin->parent && (pWin->saveUnder != val) && (pWin->viewable) &&
            DO_SAVE_UNDERS(pWin))
          {
            /*
             * Re-check all siblings and inferiors for obscurity or
             * exposition (hee hee).
             */
            if (pWin->saveUnder)
                deltaSaveUndersViewable--;
            else
                deltaSaveUndersViewable++;
            pWin->saveUnder = val;

            if (pWin->firstChild)
            {
                    pLayerWin = (*pScreen->GetLayerWindow)(pWin);
                   if ((*pScreen->ChangeSaveUnder)(pLayerWin->parent, pWin->nextSib))
                       (*pScreen->PostChangeSaveUnder)(pLayerWin->parent,
                                                       pWin->nextSib);
               }
               else
               {
                   if ((*pScreen->ChangeSaveUnder)(pWin, pWin->nextSib))
                       (*pScreen->PostChangeSaveUnder)(pWin,
                                                       pWin->nextSib);
               }                                   
          }
          else
          {
            /*  If we're changing the saveUnder attribute of the root 
             *  window, all we do is set pWin->saveUnder so that
             *  GetWindowAttributes returns the right value.  We don't
             *  do the "normal" save-under processing (as above).
             *  Hope that doesn't cause any problems.
             */
            pWin->saveUnder = val;
          }
#else
          pWin->saveUnder = val;
#endif /* DO_SAVE_UNDERS */
          break;
        case CWEventMask:
          result = EventSelectForWindow(pWin, client, (Mask )*pVlist);
          if (result)
          {
            error = result;
            goto PatchUp;
          }
          pVlist++;
          break;
        case CWDontPropagate:
          result = EventSuppressForWindow(pWin, client, (Mask )*pVlist,
                                  &checkOptional);
          if (result)
          {
            error = result;
            goto PatchUp;
          }
          pVlist++;
          break;
        case CWOverrideRedirect:
          val = (BOOL ) *pVlist;
          pVlist++;
          if ((val != xTrue) && (val != xFalse))
          {
            error = BadValue;
            client->errorValue = val;
            goto PatchUp;
          }
          pWin->overrideRedirect = val;
          break;
        case CWColormap:
          cmap = (Colormap) *pVlist;
          pVlist++;
          if (cmap == CopyFromParent)
          {
#ifdef XAPPGROUP
            Colormap ag_colormap;
            ClientPtr win_owner;

            /*
             * win_owner == client for CreateWindow, other clients
             * can ChangeWindowAttributes
             */
            win_owner = clients[CLIENT_ID(pWin->drawable.id)];

            if ( win_owner && win_owner->appgroup &&
                !pWin->parent->parent &&
                (ag_colormap = XagDefaultColormap (win_owner)))
                cmap = ag_colormap;
            else
#endif
            if (pWin->parent &&
                (!pWin->optional ||
                 pWin->optional->visual == wVisual (pWin->parent)))
            {
                cmap = wColormap (pWin->parent);
            }
            else
                cmap = None;
          }
          if (cmap == None)
          {
            error = BadMatch;
            goto PatchUp;
          }
          pCmap = (ColormapPtr)SecurityLookupIDByType(client, cmap,
                                    RT_COLORMAP, SecurityReadAccess);
          if (!pCmap)
          {
            error = BadColor;
            client->errorValue = cmap;
            goto PatchUp;
          }
          if (pCmap->pVisual->vid != wVisual (pWin) ||
            pCmap->pScreen != pScreen)
          {
            error = BadMatch;
            goto PatchUp;
          }
          if (cmap != wColormap (pWin))
          {
            if (!pWin->optional)
            {
                if (!MakeWindowOptional (pWin))
                {
                  error = BadAlloc;
                  goto PatchUp;
                }
            }
            else if (pWin->parent && cmap == wColormap (pWin->parent))
                checkOptional = TRUE;

            /*
             * propagate the original colormap to any children
             * inheriting it
             */

            for (pChild = pWin->firstChild; pChild; pChild=pChild->nextSib)
            {
                if (!pChild->optional && !MakeWindowOptional (pChild))
                {
                  error = BadAlloc;
                  goto PatchUp;
                }
            }

            pWin->optional->colormap = cmap;

            /*
             * check on any children now matching the new colormap
             */

            for (pChild = pWin->firstChild; pChild; pChild=pChild->nextSib)
            {
                if (pChild->optional->colormap == cmap)
                  CheckWindowOptionalNeed (pChild);
            }
      
            xE.u.u.type = ColormapNotify;
            xE.u.colormap.window = pWin->drawable.id;
            xE.u.colormap.colormap = cmap;
            xE.u.colormap.new = xTrue;
            xE.u.colormap.state = IsMapInstalled(cmap, pWin);
            DeliverEvents(pWin, &xE, 1, NullWindow);
          }
          break;
        case CWCursor:
          cursorID = (Cursor ) *pVlist;
          pVlist++;
          /*
           * install the new
           */
          if ( cursorID == None)
          {
            if (pWin == WindowTable[pWin->drawable.pScreen->myNum])
                pCursor = rootCursor;
            else
                pCursor = (CursorPtr) None;
          }
          else
          {
            pCursor = (CursorPtr)SecurityLookupIDByType(client, cursorID,
                                    RT_CURSOR, SecurityReadAccess);
            if (!pCursor)
            {
                error = BadCursor;
                client->errorValue = cursorID;
                goto PatchUp;
            }
          }

          if (pCursor != wCursor (pWin))
          {
            /*
             * patch up child windows so they don't lose cursors.
             */

            for (pChild = pWin->firstChild; pChild; pChild=pChild->nextSib)
            {
                if (!pChild->optional && !pChild->cursorIsNone &&
                  !MakeWindowOptional (pChild))
                {
                  error = BadAlloc;
                  goto PatchUp;
                }
            }

            pOldCursor = 0;
            if (pCursor == (CursorPtr) None)
            {
                pWin->cursorIsNone = TRUE;
                if (pWin->optional)
                {
                  pOldCursor = pWin->optional->cursor;
                  pWin->optional->cursor = (CursorPtr) None;
                  checkOptional = TRUE;
                }
            } else {
                if (!pWin->optional)
                {
                  if (!MakeWindowOptional (pWin))
                  {
                      error = BadAlloc;
                      goto PatchUp;
                  }
                }
                else if (pWin->parent && pCursor == wCursor (pWin->parent))
                  checkOptional = TRUE;
                pOldCursor = pWin->optional->cursor;
                pWin->optional->cursor = pCursor;
                pCursor->refcnt++;
                pWin->cursorIsNone = FALSE;
                /*
                 * check on any children now matching the new cursor
                 */

                for (pChild=pWin->firstChild; pChild; pChild=pChild->nextSib)
                {
                  if (pChild->optional &&
                      (pChild->optional->cursor == pCursor))
                      CheckWindowOptionalNeed (pChild);
                }
            }

            if (pWin->realized)
                WindowHasNewCursor( pWin);

            /* Can't free cursor until here - old cursor
             * is needed in WindowHasNewCursor
             */
            if (pOldCursor)
                FreeCursor (pOldCursor, (Cursor)0);
          }
          break;
       default:
          error = BadValue;
          client->errorValue = vmask;
          goto PatchUp;
      }
      vmaskCopy |= index2;
    }
PatchUp:
    if (checkOptional)
      CheckWindowOptionalNeed (pWin);

      /* We SHOULD check for an error value here XXX */
    (*pScreen->ChangeWindowAttributes)(pWin, vmaskCopy);

    /* 
      If the border contents have changed, redraw the border. 
      Note that this has to be done AFTER pScreen->ChangeWindowAttributes
      for the tile to be rotated, and the correct function selected.
    */
    if (((vmaskCopy & (CWBorderPixel | CWBorderPixmap)) || borderRelative)
      && pWin->viewable && HasBorder (pWin))
    {
      RegionRec exposed;

      REGION_NULL(pScreen, &exposed);
      REGION_SUBTRACT(pScreen, &exposed, &pWin->borderClip, &pWin->winSize);
      (*pWin->drawable.pScreen->PaintWindowBorder)(pWin, &exposed, PW_BORDER);
      REGION_UNINIT(pScreen, &exposed);
    }
    return error;
}


/*****
 * GetWindowAttributes
 *    Notice that this is different than ChangeWindowAttributes
 *****/

void
GetWindowAttributes(register WindowPtr pWin, ClientPtr client, xGetWindowAttributesReply *wa)
{
    wa->type = X_Reply;
    wa->bitGravity = pWin->bitGravity;
    wa->winGravity = pWin->winGravity;
    if (pWin->forcedBS && pWin->backingStore != Always)
      wa->backingStore = NotUseful;
    else
      wa->backingStore = pWin->backingStore;
    wa->length = (sizeof(xGetWindowAttributesReply) -
             sizeof(xGenericReply)) >> 2;
    wa->sequenceNumber = client->sequence;
    wa->backingBitPlanes =  wBackingBitPlanes (pWin);
    wa->backingPixel =  wBackingPixel (pWin);
    wa->saveUnder = (BOOL)pWin->saveUnder;
    wa->override = pWin->overrideRedirect;
    if (!pWin->mapped)
      wa->mapState = IsUnmapped;
    else if (pWin->realized)
      wa->mapState = IsViewable;
    else
      wa->mapState = IsUnviewable;

    wa->colormap =  wColormap (pWin);
    wa->mapInstalled = (wa->colormap == None) ? xFalse
                        : IsMapInstalled(wa->colormap, pWin);

    wa->yourEventMask = EventMaskForClient(pWin, client);
    wa->allEventMasks = pWin->eventMask | wOtherEventMasks (pWin);
    wa->doNotPropagateMask = wDontPropagateMask (pWin);
    wa->class = pWin->drawable.class;
    wa->visualID = wVisual (pWin);
}


WindowPtr
MoveWindowInStack(register WindowPtr pWin, register WindowPtr pNextSib)
{
    register WindowPtr pParent = pWin->parent;
    WindowPtr pFirstChange = pWin; /* highest window where list changes */

    if (pWin->nextSib != pNextSib)
    {
      WindowPtr pOldNextSib = pWin->nextSib;

      if (!pNextSib)          /* move to bottom */
      {
          if (pParent->firstChild == pWin)
            pParent->firstChild = pWin->nextSib;
          /* if (pWin->nextSib) */   /* is always True: pNextSib == NULL
                                * and pWin->nextSib != pNextSib
                                * therefore pWin->nextSib != NULL */
          pFirstChange = pWin->nextSib;
          pWin->nextSib->prevSib = pWin->prevSib;
          if (pWin->prevSib)
            pWin->prevSib->nextSib = pWin->nextSib;
          pParent->lastChild->nextSib = pWin;
          pWin->prevSib = pParent->lastChild;
          pWin->nextSib = NullWindow;
          pParent->lastChild = pWin;
      }
      else if (pParent->firstChild == pNextSib) /* move to top */
      {
          pFirstChange = pWin;
          if (pParent->lastChild == pWin)
             pParent->lastChild = pWin->prevSib;
          if (pWin->nextSib)
            pWin->nextSib->prevSib = pWin->prevSib;
          if (pWin->prevSib)
            pWin->prevSib->nextSib = pWin->nextSib;
          pWin->nextSib = pParent->firstChild;
          pWin->prevSib = (WindowPtr ) NULL;
          pNextSib->prevSib = pWin;
          pParent->firstChild = pWin;
      }
      else              /* move in middle of list */
      {
          WindowPtr pOldNext = pWin->nextSib;

          pFirstChange = NullWindow;
          if (pParent->firstChild == pWin)
            pFirstChange = pParent->firstChild = pWin->nextSib;
          if (pParent->lastChild == pWin) {
             pFirstChange = pWin;
             pParent->lastChild = pWin->prevSib;
          }
          if (pWin->nextSib)
            pWin->nextSib->prevSib = pWin->prevSib;
          if (pWin->prevSib)
            pWin->prevSib->nextSib = pWin->nextSib;
          pWin->nextSib = pNextSib;
          pWin->prevSib = pNextSib->prevSib;
          if (pNextSib->prevSib)
            pNextSib->prevSib->nextSib = pWin;
          pNextSib->prevSib = pWin;
          if (!pFirstChange) {                 /* do we know it yet? */
            pFirstChange = pParent->firstChild;  /* no, search from top */
            while ((pFirstChange != pWin) && (pFirstChange != pOldNext))
                 pFirstChange = pFirstChange->nextSib;
          }
      }
      if(pWin->drawable.pScreen->RestackWindow)
          (*pWin->drawable.pScreen->RestackWindow)(pWin, pOldNextSib);
    }

#ifdef ROOTLESS
    /*
     * In rootless mode we can't optimize away window restacks.
     * There may be non-X windows around, so even if the window
     * is in the correct position from X's point of view,
     * the underlying window system may want to reorder it.
     */
    else if (pWin->drawable.pScreen->RestackWindow)
        (*pWin->drawable.pScreen->RestackWindow)(pWin, pWin->nextSib);
#endif

    return( pFirstChange );
}

RegionPtr
CreateUnclippedWinSize (register WindowPtr pWin)
{
    RegionPtr     pRgn;
    BoxRec  box;

    box.x1 = pWin->drawable.x;
    box.y1 = pWin->drawable.y;
    box.x2 = pWin->drawable.x + (int) pWin->drawable.width;
    box.y2 = pWin->drawable.y + (int) pWin->drawable.height;
    pRgn = REGION_CREATE(pWin->drawable.pScreen, &box, 1);
#ifdef SHAPE
    if (wBoundingShape (pWin) || wClipShape (pWin)) {
      ScreenPtr pScreen = pWin->drawable.pScreen;

      REGION_TRANSLATE(pScreen, pRgn, - pWin->drawable.x,
                   - pWin->drawable.y);
      if (wBoundingShape (pWin))
          REGION_INTERSECT(pScreen, pRgn, pRgn, wBoundingShape (pWin));
      if (wClipShape (pWin))
          REGION_INTERSECT(pScreen, pRgn, pRgn, wClipShape (pWin));
      REGION_TRANSLATE(pScreen, pRgn, pWin->drawable.x, pWin->drawable.y);
    }
#endif
    return pRgn;
}

void
SetWinSize (register WindowPtr pWin)
{
#ifdef COMPOSITE
    if (pWin->redirectDraw)
    {
      BoxRec      box;

      box.x1 = pWin->drawable.x;
      box.y1 = pWin->drawable.y;
      box.x2 = pWin->drawable.x + pWin->drawable.width;
      box.y2 = pWin->drawable.y + pWin->drawable.height;
      REGION_RESET (pScreen, &pWin->winSize, &box);
    }
    else
#endif
    ClippedRegionFromBox(pWin->parent, &pWin->winSize,
                   pWin->drawable.x, pWin->drawable.y,
                   (int)pWin->drawable.width,
                   (int)pWin->drawable.height);
#ifdef SHAPE
    if (wBoundingShape (pWin) || wClipShape (pWin)) {
      ScreenPtr pScreen = pWin->drawable.pScreen;

      REGION_TRANSLATE(pScreen, &pWin->winSize, - pWin->drawable.x,
                   - pWin->drawable.y);
      if (wBoundingShape (pWin))
          REGION_INTERSECT(pScreen, &pWin->winSize, &pWin->winSize,
                       wBoundingShape (pWin));
      if (wClipShape (pWin))
          REGION_INTERSECT(pScreen, &pWin->winSize, &pWin->winSize,
                       wClipShape (pWin));
      REGION_TRANSLATE(pScreen, &pWin->winSize, pWin->drawable.x,
                   pWin->drawable.y);
    }
#endif
}

void
SetBorderSize (register WindowPtr pWin)
{
    int     bw;

    if (HasBorder (pWin)) {
      bw = wBorderWidth (pWin);
#ifdef COMPOSITE
      if (pWin->redirectDraw)
      {
          BoxRec  box;

          box.x1 = pWin->drawable.x - bw;
          box.y1 = pWin->drawable.y - bw;
          box.x2 = pWin->drawable.x + pWin->drawable.width + bw;
          box.y2 = pWin->drawable.y + pWin->drawable.height + bw;
          REGION_RESET (pScreen, &pWin->borderSize, &box);
      }
      else
#endif
      ClippedRegionFromBox(pWin->parent, &pWin->borderSize,
            pWin->drawable.x - bw, pWin->drawable.y - bw,
            (int)(pWin->drawable.width + (bw<<1)),
            (int)(pWin->drawable.height + (bw<<1)));
#ifdef SHAPE
      if (wBoundingShape (pWin)) {
          ScreenPtr pScreen = pWin->drawable.pScreen;

          REGION_TRANSLATE(pScreen, &pWin->borderSize, - pWin->drawable.x,
                       - pWin->drawable.y);
          REGION_INTERSECT(pScreen, &pWin->borderSize, &pWin->borderSize,
                       wBoundingShape (pWin));
          REGION_TRANSLATE(pScreen, &pWin->borderSize, pWin->drawable.x,
                       pWin->drawable.y);
          REGION_UNION(pScreen, &pWin->borderSize, &pWin->borderSize,
                   &pWin->winSize);
      }
#endif
    } else {
      REGION_COPY(pWin->drawable.pScreen, &pWin->borderSize,
                                     &pWin->winSize);
    }
}

/**
 *
 *  \param x,y          new window position
 *  \param oldx,oldy    old window position
 *  \param destx,desty  position relative to gravity
 */

void
GravityTranslate (register int x, register int y, int oldx, int oldy,
                  int dw, int dh, unsigned gravity,
                  register int *destx, register int *desty)
{
    switch (gravity) {
    case NorthGravity:
      *destx = x + dw / 2;
      *desty = y;
      break;
    case NorthEastGravity:
      *destx = x + dw;
      *desty = y;
      break;
    case WestGravity:
      *destx = x;
      *desty = y + dh / 2;
      break;
    case CenterGravity:
      *destx = x + dw / 2;
      *desty = y + dh / 2;
      break;
    case EastGravity:
      *destx = x + dw;
      *desty = y + dh / 2;
      break;
    case SouthWestGravity:
      *destx = x;
      *desty = y + dh;
      break;
    case SouthGravity:
      *destx = x + dw / 2;
      *desty = y + dh;
      break;
    case SouthEastGravity:
      *destx = x + dw;
      *desty = y + dh;
      break;
    case StaticGravity:
      *destx = oldx;
      *desty = oldy;
      break;
    default:
      *destx = x;
      *desty = y;
      break;
    }
}

/* XXX need to retile border on each window with ParentRelative origin */
void
ResizeChildrenWinSize(register WindowPtr pWin, int dx, int dy, int dw, int dh)
{
    register ScreenPtr pScreen;
    register WindowPtr pSib, pChild;
    Bool resized = (dw || dh);

    pScreen = pWin->drawable.pScreen;

    for (pSib = pWin->firstChild; pSib; pSib = pSib->nextSib)
    {
      if (resized && (pSib->winGravity > NorthWestGravity))
      {
          int cwsx, cwsy;

          cwsx = pSib->origin.x;
          cwsy = pSib->origin.y;
          GravityTranslate (cwsx, cwsy, cwsx - dx, cwsy - dy, dw, dh,
                  pSib->winGravity, &cwsx, &cwsy);
          if (cwsx != pSib->origin.x || cwsy != pSib->origin.y)
          {
            xEvent event;

            event.u.u.type = GravityNotify;
            event.u.gravity.window = pSib->drawable.id;
            event.u.gravity.x = cwsx - wBorderWidth (pSib);
            event.u.gravity.y = cwsy - wBorderWidth (pSib);
            DeliverEvents (pSib, &event, 1, NullWindow);
            pSib->origin.x = cwsx;
            pSib->origin.y = cwsy;
          }
      }
      pSib->drawable.x = pWin->drawable.x + pSib->origin.x;
      pSib->drawable.y = pWin->drawable.y + pSib->origin.y;
      SetWinSize (pSib);
      SetBorderSize (pSib);
      (*pScreen->PositionWindow)(pSib, pSib->drawable.x, pSib->drawable.y);

      if ( (pChild = pSib->firstChild) )
      {
          while (1)
          {
            pChild->drawable.x = pChild->parent->drawable.x +
                             pChild->origin.x;
            pChild->drawable.y = pChild->parent->drawable.y +
                             pChild->origin.y;
            SetWinSize (pChild);
            SetBorderSize (pChild);
            (*pScreen->PositionWindow)(pChild,
                            pChild->drawable.x, pChild->drawable.y);
            if (pChild->firstChild)
            {
                pChild = pChild->firstChild;
                continue;
            }
            while (!pChild->nextSib && (pChild != pSib))
                pChild = pChild->parent;
            if (pChild == pSib)
                break;
            pChild = pChild->nextSib;
          }
      }
    }
}

#define GET_INT16(m, f) \
      if (m & mask) \
        { \
           f = (INT16) *pVlist;\
          pVlist++; \
       }
#define GET_CARD16(m, f) \
      if (m & mask) \
       { \
          f = (CARD16) *pVlist;\
          pVlist++;\
       }

#define GET_CARD8(m, f) \
      if (m & mask) \
       { \
          f = (CARD8) *pVlist;\
          pVlist++;\
       }

#define ChangeMask ((Mask)(CWX | CWY | CWWidth | CWHeight))

#define IllegalInputOnlyConfigureMask (CWBorderWidth)

/*
 * IsSiblingAboveMe
 *     returns Above if pSib above pMe in stack or Below otherwise 
 */

static int
IsSiblingAboveMe(
    register WindowPtr pMe,
    register WindowPtr pSib)
{
    register WindowPtr pWin;

    pWin = pMe->parent->firstChild;
    while (pWin)
    {
      if (pWin == pSib)
          return(Above);
      else if (pWin == pMe)
          return(Below);
      pWin = pWin->nextSib;
    }
    return(Below);
}

static BoxPtr
WindowExtents(
    register WindowPtr pWin,
    register BoxPtr pBox)
{
    pBox->x1 = pWin->drawable.x - wBorderWidth (pWin);
    pBox->y1 = pWin->drawable.y - wBorderWidth (pWin);
    pBox->x2 = pWin->drawable.x + (int)pWin->drawable.width
             + wBorderWidth (pWin);
    pBox->y2 = pWin->drawable.y + (int)pWin->drawable.height
             + wBorderWidth (pWin);
    return(pBox);
}

#ifdef SHAPE
#define IS_SHAPED(pWin) (wBoundingShape (pWin) != (RegionPtr) NULL)

static RegionPtr
MakeBoundingRegion (
    register WindowPtr  pWin,
    BoxPtr  pBox)
{
    RegionPtr     pRgn;
    ScreenPtr   pScreen = pWin->drawable.pScreen;

    pRgn = REGION_CREATE(pScreen, pBox, 1);
    if (wBoundingShape (pWin)) {
          REGION_TRANSLATE(pScreen, pRgn, -pWin->origin.x,
                                      -pWin->origin.y);
          REGION_INTERSECT(pScreen, pRgn, pRgn, wBoundingShape (pWin));
          REGION_TRANSLATE(pScreen, pRgn, pWin->origin.x,
                                      pWin->origin.y);
    }
    return pRgn;
}

static Bool
ShapeOverlap (
    WindowPtr     pWin,
    BoxPtr  pWinBox,
    WindowPtr     pSib,
    BoxPtr  pSibBox)
{
    RegionPtr     pWinRgn, pSibRgn;
    register ScreenPtr  pScreen;
    Bool    ret;

    if (!IS_SHAPED(pWin) && !IS_SHAPED(pSib))
      return TRUE;
    pScreen = pWin->drawable.pScreen;
    pWinRgn = MakeBoundingRegion (pWin, pWinBox);
    pSibRgn = MakeBoundingRegion (pSib, pSibBox);
    REGION_INTERSECT(pScreen, pWinRgn, pWinRgn, pSibRgn);
    ret = REGION_NOTEMPTY(pScreen, pWinRgn);
    REGION_DESTROY(pScreen, pWinRgn);
    REGION_DESTROY(pScreen, pSibRgn);
    return ret;
}
#endif

static Bool
AnyWindowOverlapsMe(
    WindowPtr pWin,
    WindowPtr pHead,
    register BoxPtr box)
{
    register WindowPtr pSib;
    BoxRec sboxrec;
    register BoxPtr sbox;

    for (pSib = pWin->prevSib; pSib != pHead; pSib = pSib->prevSib)
    {
      if (pSib->mapped)
      {
          sbox = WindowExtents(pSib, &sboxrec);
          if (BOXES_OVERLAP(sbox, box)
#ifdef SHAPE
          && ShapeOverlap (pWin, box, pSib, sbox)
#endif
          )
            return(TRUE);
      }
    }
    return(FALSE);
}

static Bool
IOverlapAnyWindow(
    WindowPtr pWin,
    register BoxPtr box)
{
    register WindowPtr pSib;
    BoxRec sboxrec;
    register BoxPtr sbox;

    for (pSib = pWin->nextSib; pSib; pSib = pSib->nextSib)
    {
      if (pSib->mapped)
      {
          sbox = WindowExtents(pSib, &sboxrec);
          if (BOXES_OVERLAP(sbox, box)
#ifdef SHAPE
          && ShapeOverlap (pWin, box, pSib, sbox)
#endif
          )
            return(TRUE);
      }
    }
    return(FALSE);
}

/*
 *   WhereDoIGoInTheStack() 
 *      Given pWin and pSib and the relationshipe smode, return
 *      the window that pWin should go ABOVE.
 *      If a pSib is specified:
 *          Above:  pWin is placed just above pSib
 *          Below:  pWin is placed just below pSib
 *          TopIf:  if pSib occludes pWin, then pWin is placed
 *                at the top of the stack
 *          BottomIf:    if pWin occludes pSib, then pWin is 
 *                 placed at the bottom of the stack
 *          Opposite: if pSib occludes pWin, then pWin is placed at the
 *                top of the stack, else if pWin occludes pSib, then
 *                pWin is placed at the bottom of the stack
 *
 *      If pSib is NULL:
 *          Above:  pWin is placed at the top of the stack
 *          Below:  pWin is placed at the bottom of the stack
 *          TopIf:  if any sibling occludes pWin, then pWin is placed at
 *                the top of the stack
 *          BottomIf: if pWin occludes any sibline, then pWin is placed at
 *                the bottom of the stack
 *          Opposite: if any sibling occludes pWin, then pWin is placed at
 *                the top of the stack, else if pWin occludes any
 *                sibling, then pWin is placed at the bottom of the stack
 *
 */

static WindowPtr
WhereDoIGoInTheStack(
    register WindowPtr pWin,
    register WindowPtr pSib,
    short x,
    short y,
    unsigned short w,
    unsigned short h,
    int smode)
{
    BoxRec box;
    register ScreenPtr pScreen;
    WindowPtr pHead, pFirst;

    if ((pWin == pWin->parent->firstChild) &&
      (pWin == pWin->parent->lastChild))
      return((WindowPtr ) NULL);
    pHead = RealChildHead(pWin->parent);
    pFirst = pHead ? pHead->nextSib : pWin->parent->firstChild;
    pScreen = pWin->drawable.pScreen;
    box.x1 = x;
    box.y1 = y;
    box.x2 = x + (int)w;
    box.y2 = y + (int)h;
    switch (smode)
    {
      case Above:
      if (pSib)
         return(pSib);
      else if (pWin == pFirst)
          return(pWin->nextSib);
      else
          return(pFirst);
      case Below:
      if (pSib)
          if (pSib->nextSib != pWin)
            return(pSib->nextSib);
          else
            return(pWin->nextSib);
      else
          return NullWindow;
      case TopIf:
      if ((!pWin->mapped || (pSib && !pSib->mapped)) && !permitOldBugs)
          return(pWin->nextSib);
      else if (pSib)
      {
          if ((IsSiblingAboveMe(pWin, pSib) == Above) &&
            (RECT_IN_REGION(pScreen, &pSib->borderSize, &box) != rgnOUT))
            return(pFirst);
          else
            return(pWin->nextSib);
      }
      else if (AnyWindowOverlapsMe(pWin, pHead, &box))
          return(pFirst);
      else
          return(pWin->nextSib);
      case BottomIf:
      if ((!pWin->mapped || (pSib && !pSib->mapped)) && !permitOldBugs)
          return(pWin->nextSib);
      else if (pSib)
      {
          if ((IsSiblingAboveMe(pWin, pSib) == Below) &&
            (RECT_IN_REGION(pScreen, &pSib->borderSize, &box) != rgnOUT))
            return NullWindow;
          else
            return(pWin->nextSib);
      }
      else if (IOverlapAnyWindow(pWin, &box))
          return NullWindow;
      else
          return(pWin->nextSib);
      case Opposite:
      if ((!pWin->mapped || (pSib && !pSib->mapped)) && !permitOldBugs)
          return(pWin->nextSib);
      else if (pSib)
      {
          if (RECT_IN_REGION(pScreen, &pSib->borderSize, &box) != rgnOUT)
          {
            if (IsSiblingAboveMe(pWin, pSib) == Above)
                return(pFirst);
            else
                return NullWindow;
          }
          else
            return(pWin->nextSib);
      }
      else if (AnyWindowOverlapsMe(pWin, pHead, &box))
      {
          /* If I'm occluded, I can't possibly be the first child
           * if (pWin == pWin->parent->firstChild)
           *        return pWin->nextSib;
           */
          return(pFirst);
      }
      else if (IOverlapAnyWindow(pWin, &box))
          return NullWindow;
      else
          return pWin->nextSib;
      default:
      {
      ErrorF("Internal error in ConfigureWindow, smode == %d\n",smode );
      return pWin->nextSib;
      }
    }
}

static void
ReflectStackChange(
    register WindowPtr pWin,
    register WindowPtr pSib,
    VTKind  kind)
{
/* Note that pSib might be NULL */

    Bool WasViewable = (Bool)pWin->viewable;
    Bool anyMarked;
    WindowPtr pFirstChange;
#ifdef DO_SAVE_UNDERS
    Bool    dosave = FALSE;
#endif
    WindowPtr  pLayerWin;
    ScreenPtr pScreen = pWin->drawable.pScreen;

    /* if this is a root window, can't be restacked */
    if (!pWin->parent)
      return;

    pFirstChange = MoveWindowInStack(pWin, pSib);

    if (WasViewable)
    {
      anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pFirstChange,
                                          &pLayerWin);
      if (pLayerWin != pWin) pFirstChange = pLayerWin;
#ifdef DO_SAVE_UNDERS
      if (DO_SAVE_UNDERS(pWin))
      {
          dosave = (*pScreen->ChangeSaveUnder)(pLayerWin, pFirstChange);
      }
#endif /* DO_SAVE_UNDERS */
      if (anyMarked)
      {
          (*pScreen->ValidateTree)(pLayerWin->parent, pFirstChange, kind);
          (*pScreen->HandleExposures)(pLayerWin->parent);
      }
#ifdef DO_SAVE_UNDERS
      if (dosave)
          (*pScreen->PostChangeSaveUnder)(pLayerWin, pFirstChange);
#endif /* DO_SAVE_UNDERS */
      if (anyMarked && pWin->drawable.pScreen->PostValidateTree)
          (*pScreen->PostValidateTree)(pLayerWin->parent, pFirstChange, kind);
    }
    if (pWin->realized)
      WindowsRestructured ();
}

/*****
 * ConfigureWindow
 *****/

int
ConfigureWindow(register WindowPtr pWin, register Mask mask, XID *vlist, ClientPtr client)
{
#define RESTACK_WIN    0
#define MOVE_WIN       1
#define RESIZE_WIN     2
#define REBORDER_WIN   3
    register WindowPtr pSib = NullWindow;
    register WindowPtr pParent = pWin->parent;
    Window sibwid = 0;
    Mask index2, tmask;
    register XID *pVlist;
    short x,   y, beforeX, beforeY;
    unsigned short w = pWin->drawable.width,
               h = pWin->drawable.height,
               bw = pWin->borderWidth;
    int action, smode = Above;
#ifdef XAPPGROUP
    ClientPtr win_owner;
    ClientPtr ag_leader = NULL;
#endif
    xEvent event;

    if ((pWin->drawable.class == InputOnly) && (mask & IllegalInputOnlyConfigureMask))
      return(BadMatch);

    if ((mask & CWSibling) && !(mask & CWStackMode))
      return(BadMatch);

    pVlist = vlist;

    if (pParent)
    {
      x = pWin->drawable.x - pParent->drawable.x - (int)bw;
      y = pWin->drawable.y - pParent->drawable.y - (int)bw;
    }
    else
    {
      x = pWin->drawable.x;
      y = pWin->drawable.y;
    }
    beforeX = x;
    beforeY = y;
    action = RESTACK_WIN;     
    if ((mask & (CWX | CWY)) && (!(mask & (CWHeight | CWWidth))))
    {
      GET_INT16(CWX, x);
      GET_INT16(CWY, y);
      action = MOVE_WIN;
    }
      /* or should be resized */
    else if (mask & (CWX |  CWY | CWWidth | CWHeight))
    {
      GET_INT16(CWX, x);
      GET_INT16(CWY, y);
      GET_CARD16(CWWidth, w);
      GET_CARD16 (CWHeight, h);
      if (!w || !h)
      {
          client->errorValue = 0;
          return BadValue;
      }
      action = RESIZE_WIN;
    }
    tmask = mask & ~ChangeMask;
    while (tmask)
    {
      index2 = (Mask)lowbit (tmask);
      tmask &= ~index2;
      switch (index2)
      {
        case CWBorderWidth:
          GET_CARD16(CWBorderWidth, bw);
          break;
        case CWSibling:
          sibwid = (Window ) *pVlist;
          pVlist++;
          pSib = (WindowPtr )SecurityLookupIDByType(client, sibwid,
                                    RT_WINDOW, SecurityReadAccess);
          if (!pSib)
          {
            client->errorValue = sibwid;
            return(BadWindow);
          }
          if (pSib->parent != pParent)
            return(BadMatch);
          if (pSib == pWin)
            return(BadMatch);
          break;
        case CWStackMode:
          GET_CARD8(CWStackMode, smode);
          if ((smode != TopIf) && (smode != BottomIf) &&
            (smode != Opposite) && (smode != Above) && (smode != Below))
          {
            client->errorValue = smode;
            return(BadValue);
          }
          break;
        default:
          client->errorValue = mask;
          return(BadValue);
      }
    }
      /* root really can't be reconfigured, so just return */
    if (!pParent)
      return Success;

      /* Figure out if the window should be moved.  Doesnt
         make the changes to the window if event sent */

    if (mask & CWStackMode)
      pSib = WhereDoIGoInTheStack(pWin, pSib, pParent->drawable.x + x,
                            pParent->drawable.y + y,
                            w + (bw << 1), h + (bw << 1), smode);
    else
      pSib = pWin->nextSib;

#ifdef XAPPGROUP
    win_owner = clients[CLIENT_ID(pWin->drawable.id)];
    ag_leader = XagLeader (win_owner);
#endif

    if ((!pWin->overrideRedirect) && 
      (RedirectSend(pParent)
#ifdef XAPPGROUP
      || (win_owner->appgroup && ag_leader && 
          XagIsControlledRoot (client, pParent))
#endif
      ))
    {
      event.u.u.type = ConfigureRequest;
      event.u.configureRequest.window = pWin->drawable.id;
      if (mask & CWSibling)
         event.u.configureRequest.sibling = sibwid;
      else
          event.u.configureRequest.sibling = None;
      if (mask & CWStackMode)
         event.u.u.detail = smode;
      else
          event.u.u.detail = Above;
      event.u.configureRequest.x = x;
      event.u.configureRequest.y = y;
#ifdef PANORAMIX
      if(!noPanoramiXExtension && (!pParent || !pParent->parent)) {
            event.u.configureRequest.x += panoramiXdataPtr[0].x;
            event.u.configureRequest.y += panoramiXdataPtr[0].y;
      }
#endif
      event.u.configureRequest.width = w;
      event.u.configureRequest.height = h;
      event.u.configureRequest.borderWidth = bw;
      event.u.configureRequest.valueMask = mask;
#ifdef XAPPGROUP
      /* make sure if the ag_leader maps the window it goes to the wm */
      if (ag_leader && ag_leader != client && 
          XagIsControlledRoot (client, pParent)) {
          event.u.configureRequest.parent = XagId (win_owner);
          (void) TryClientEvents (ag_leader, &event, 1,
                            NoEventMask, NoEventMask, NullGrab);
          return Success;
      }
#endif
      event.u.configureRequest.parent = pParent->drawable.id;
      if (MaybeDeliverEventsToClient(pParent, &event, 1,
            SubstructureRedirectMask, client) == 1)
          return(Success);
    }
    if (action == RESIZE_WIN)
    {
      Bool size_change = (w != pWin->drawable.width)
                  || (h != pWin->drawable.height);
      if (size_change && ((pWin->eventMask|wOtherEventMasks(pWin)) & ResizeRedirectMask))
      {
          xEvent eventT;
          eventT.u.u.type = ResizeRequest;
          eventT.u.resizeRequest.window = pWin->drawable.id;
          eventT.u.resizeRequest.width = w;
          eventT.u.resizeRequest.height = h;
          if (MaybeDeliverEventsToClient(pWin, &eventT, 1,
                               ResizeRedirectMask, client) == 1)
          {
            /* if event is delivered, leave the actual size alone. */
            w = pWin->drawable.width;
            h = pWin->drawable.height;
            size_change = FALSE;
          }
      }
      if (!size_change)
      {
          if (mask & (CWX | CWY))
            action = MOVE_WIN;
          else if (mask & (CWStackMode | CWBorderWidth))
            action = RESTACK_WIN;
          else   /* really nothing to do */
            return(Success) ;
      }
    }

    if (action == RESIZE_WIN)
          /* we've already checked whether there's really a size change */
          goto ActuallyDoSomething;
    if ((mask & CWX) && (x != beforeX))
          goto ActuallyDoSomething;
    if ((mask & CWY) && (y != beforeY))
          goto ActuallyDoSomething;
    if ((mask & CWBorderWidth) && (bw != wBorderWidth (pWin)))
          goto ActuallyDoSomething;
    if (mask & CWStackMode)
    {
#ifndef ROOTLESS
        /* See above for why we always reorder in rootless mode. */
      if (pWin->nextSib != pSib)
#endif
          goto ActuallyDoSomething;
    }
    return(Success);

ActuallyDoSomething:
    if (SubStrSend(pWin, pParent))
    {
      event.u.u.type = ConfigureNotify;
      event.u.configureNotify.window = pWin->drawable.id;
      if (pSib)
          event.u.configureNotify.aboveSibling = pSib->drawable.id;
      else
          event.u.configureNotify.aboveSibling = None;
      event.u.configureNotify.x = x;
      event.u.configureNotify.y = y;
#ifdef PANORAMIX
      if(!noPanoramiXExtension && (!pParent || !pParent->parent)) {
          event.u.configureNotify.x += panoramiXdataPtr[0].x;
            event.u.configureNotify.y += panoramiXdataPtr[0].y;
      }
#endif
      event.u.configureNotify.width = w;
      event.u.configureNotify.height = h;
      event.u.configureNotify.borderWidth = bw;
      event.u.configureNotify.override = pWin->overrideRedirect;
      DeliverEvents(pWin, &event, 1, NullWindow);
    }
    if (mask & CWBorderWidth)
    {
      if (action == RESTACK_WIN)
      {
          action = MOVE_WIN;
          pWin->borderWidth = bw;
      }
      else if ((action == MOVE_WIN) &&
             (beforeX + wBorderWidth (pWin) == x + (int)bw) &&
             (beforeY + wBorderWidth (pWin) == y + (int)bw))
      {
          action = REBORDER_WIN;
          (*pWin->drawable.pScreen->ChangeBorderWidth)(pWin, bw);
      }
      else
          pWin->borderWidth = bw;
    }
    if (action == MOVE_WIN)
      (*pWin->drawable.pScreen->MoveWindow)(pWin, x, y, pSib,
               (mask & CWBorderWidth) ? VTOther : VTMove);
    else if (action == RESIZE_WIN)
      (*pWin->drawable.pScreen->ResizeWindow)(pWin, x, y, w, h, pSib);
    else if (mask & CWStackMode)
      ReflectStackChange(pWin, pSib, VTOther);

    if (action != RESTACK_WIN)
      CheckCursorConfinement(pWin);
    return(Success);
#undef RESTACK_WIN
#undef MOVE_WIN
#undef RESIZE_WIN
#undef REBORDER_WIN
}


/******
 *
 * CirculateWindow
 *    For RaiseLowest, raises the lowest mapped child (if any) that is
 *    obscured by another child to the top of the stack.  For LowerHighest,
 *    lowers the highest mapped child (if any) that is obscuring another
 *    child to the bottom of the stack.    Exposure processing is performed 
 *
 ******/

int
CirculateWindow(WindowPtr pParent, int direction, ClientPtr client)
{
    register WindowPtr pWin, pHead, pFirst;
    xEvent event;
    BoxRec box;

    pHead = RealChildHead(pParent);
    pFirst = pHead ? pHead->nextSib : pParent->firstChild;
    if (direction == RaiseLowest)
    {
      for (pWin = pParent->lastChild;
           (pWin != pHead) &&
           !(pWin->mapped &&
             AnyWindowOverlapsMe(pWin, pHead, WindowExtents(pWin, &box)));
           pWin = pWin->prevSib) ;
      if (pWin == pHead)
          return Success;
    }
    else
    {
      for (pWin = pFirst;
           pWin &&
           !(pWin->mapped &&
             IOverlapAnyWindow(pWin, WindowExtents(pWin, &box)));
           pWin = pWin->nextSib) ;
      if (!pWin)
          return Success;
    }

    event.u.circulate.window = pWin->drawable.id;
    event.u.circulate.parent = pParent->drawable.id;
    event.u.circulate.event = pParent->drawable.id;
    if (direction == RaiseLowest)
      event.u.circulate.place = PlaceOnTop;
    else
      event.u.circulate.place = PlaceOnBottom;

    if (RedirectSend(pParent))
    {
      event.u.u.type = CirculateRequest;
      if (MaybeDeliverEventsToClient(pParent, &event, 1,
            SubstructureRedirectMask, client) == 1)
          return(Success);
    }

    event.u.u.type = CirculateNotify;
    DeliverEvents(pWin, &event, 1, NullWindow);
    ReflectStackChange(pWin,
                   (direction == RaiseLowest) ? pFirst : NullWindow,
                   VTStack);

    return(Success);
}

static int
CompareWIDs(
    WindowPtr pWin,
    pointer   value) /* must conform to VisitWindowProcPtr */
{
    Window *wid = (Window *)value;

    if (pWin->drawable.id == *wid)
       return(WT_STOPWALKING);
    else
       return(WT_WALKCHILDREN);
}

/*****
 *  ReparentWindow
 *****/

int
ReparentWindow(register WindowPtr pWin, register WindowPtr pParent,
               int x, int y, ClientPtr client)
{
    WindowPtr pPrev, pPriorParent;
    Bool WasMapped = (Bool)(pWin->mapped);
    xEvent event;
    int bw = wBorderWidth (pWin);
    register ScreenPtr pScreen;

    pScreen = pWin->drawable.pScreen;
    if (TraverseTree(pWin, CompareWIDs, (pointer)&pParent->drawable.id) == WT_STOPWALKING)
      return(BadMatch);       
    if (!MakeWindowOptional(pWin))
      return(BadAlloc);

    if (WasMapped)
       UnmapWindow(pWin, FALSE);

    event.u.u.type = ReparentNotify;
    event.u.reparent.window = pWin->drawable.id;
    event.u.reparent.parent = pParent->drawable.id;
    event.u.reparent.x = x;
    event.u.reparent.y = y;
#ifdef PANORAMIX
    if(!noPanoramiXExtension && !pParent->parent) {
      event.u.reparent.x += panoramiXdataPtr[0].x;
      event.u.reparent.y += panoramiXdataPtr[0].y;
    }
#endif
    event.u.reparent.override = pWin->overrideRedirect;
    DeliverEvents(pWin, &event, 1, pParent);

    /* take out of sibling chain */

    pPriorParent = pPrev = pWin->parent;
    if (pPrev->firstChild == pWin)
      pPrev->firstChild = pWin->nextSib;
    if (pPrev->lastChild == pWin)
      pPrev->lastChild = pWin->prevSib;

    if (pWin->nextSib)
      pWin->nextSib->prevSib = pWin->prevSib;
    if (pWin->prevSib)
      pWin->prevSib->nextSib = pWin->nextSib;

    /* insert at begining of pParent */
    pWin->parent = pParent;
    pPrev = RealChildHead(pParent);
    if (pPrev)
    {
      pWin->nextSib = pPrev->nextSib;
      if (pPrev->nextSib)
          pPrev->nextSib->prevSib = pWin;
      else
          pParent->lastChild = pWin;
      pPrev->nextSib = pWin;
      pWin->prevSib = pPrev;
    }
    else
    {
      pWin->nextSib = pParent->firstChild;
      pWin->prevSib = NullWindow;
      if (pParent->firstChild)
          pParent->firstChild->prevSib = pWin;
      else
          pParent->lastChild = pWin;
      pParent->firstChild = pWin;
    }

    pWin->origin.x = x + bw;
    pWin->origin.y = y + bw;
    pWin->drawable.x = x + bw + pParent->drawable.x;
    pWin->drawable.y = y + bw + pParent->drawable.y;

    /* clip to parent */
    SetWinSize (pWin);
    SetBorderSize (pWin);

    if (pScreen->ReparentWindow)
      (*pScreen->ReparentWindow)(pWin, pPriorParent);
    (*pScreen->PositionWindow)(pWin, pWin->drawable.x, pWin->drawable.y);
    ResizeChildrenWinSize(pWin, 0, 0, 0, 0);

    CheckWindowOptionalNeed(pWin);

    if (WasMapped)
      MapWindow(pWin, client);
    RecalculateDeliverableEvents(pWin);
    return(Success);
}

static void
RealizeTree(WindowPtr pWin)
{
    register WindowPtr pChild;
    RealizeWindowProcPtr Realize;

    Realize = pWin->drawable.pScreen->RealizeWindow;
    pChild = pWin;
    while (1)
    {
      if (pChild->mapped)
      {
          pChild->realized = TRUE;
#ifdef DO_SAVE_UNDERS
          if (pChild->saveUnder)
            deltaSaveUndersViewable++;
#endif
          pChild->viewable = (pChild->drawable.class == InputOutput);
          (* Realize)(pChild);
          if (pChild->firstChild)
          {
            pChild = pChild->firstChild;
            continue;
          }
      }
      while (!pChild->nextSib && (pChild != pWin))
          pChild = pChild->parent;
      if (pChild == pWin)
          return;
      pChild = pChild->nextSib;
    }
}

/*****
 * MapWindow
 *    If some other client has selected SubStructureReDirect on the parent
 *    and override-redirect is xFalse, then a MapRequest event is generated,
 *    but the window remains unmapped.    Otherwise, the window is mapped and a
 *    MapNotify event is generated.
 *****/

int
MapWindow(register WindowPtr pWin, ClientPtr client)
{
    register ScreenPtr pScreen;

    register WindowPtr pParent;
#ifdef DO_SAVE_UNDERS
    Bool    dosave = FALSE;
#endif
    WindowPtr  pLayerWin;

    if (pWin->mapped)
      return(Success);

#ifdef XCSECURITY
    /*  don't let an untrusted client map a child-of-trusted-window, InputOnly
     *  window; too easy to steal device input
     */
    if ( (client->trustLevel != XSecurityClientTrusted) &&
       (pWin->drawable.class == InputOnly) &&
       (wClient(pWin->parent)->trustLevel == XSecurityClientTrusted) )
       return Success;
#endif      

    pScreen = pWin->drawable.pScreen;
    if ( (pParent = pWin->parent) )
    {
      xEvent event;
      Bool anyMarked;
#ifdef XAPPGROUP
      ClientPtr win_owner = clients[CLIENT_ID(pWin->drawable.id)];
      ClientPtr ag_leader = XagLeader (win_owner);
#endif

      if ((!pWin->overrideRedirect) && 
          (RedirectSend(pParent)
#ifdef XAPPGROUP
          || (win_owner->appgroup && ag_leader &&
            XagIsControlledRoot (client, pParent))
#endif
      ))
      {
          event.u.u.type = MapRequest;
          event.u.mapRequest.window = pWin->drawable.id;
#ifdef XAPPGROUP
          /* make sure if the ag_leader maps the window it goes to the wm */
          if (ag_leader && ag_leader != client &&
            XagIsControlledRoot (client, pParent)) {
            event.u.mapRequest.parent = XagId (win_owner);
            (void) TryClientEvents (ag_leader, &event, 1,
                              NoEventMask, NoEventMask, NullGrab);
            return Success;
          }
#endif
          event.u.mapRequest.parent = pParent->drawable.id;

          if (MaybeDeliverEventsToClient(pParent, &event, 1,
            SubstructureRedirectMask, client) == 1)
            return(Success);
      }

      pWin->mapped = TRUE;
      if (SubStrSend(pWin, pParent))
      {
          event.u.u.type = MapNotify;
          event.u.mapNotify.window = pWin->drawable.id;
          event.u.mapNotify.override = pWin->overrideRedirect;
          DeliverEvents(pWin, &event, 1, NullWindow);
      }

      if (!pParent->realized)
          return(Success);
      RealizeTree(pWin);
      if (pWin->viewable)
      {
          anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin,
                                            &pLayerWin);
#ifdef DO_SAVE_UNDERS
          if (DO_SAVE_UNDERS(pWin))
          {
            dosave = (*pScreen->ChangeSaveUnder)(pLayerWin, pWin->nextSib);
          }
#endif /* DO_SAVE_UNDERS */
          if (anyMarked)
          {
            (*pScreen->ValidateTree)(pLayerWin->parent, pLayerWin, VTMap);
            (*pScreen->HandleExposures)(pLayerWin->parent);
          }
#ifdef DO_SAVE_UNDERS
          if (dosave)
            (*pScreen->PostChangeSaveUnder)(pLayerWin, pWin->nextSib);
#endif /* DO_SAVE_UNDERS */
      if (anyMarked && pScreen->PostValidateTree)
          (*pScreen->PostValidateTree)(pLayerWin->parent, pLayerWin, VTMap);
      }
      WindowsRestructured ();
    }
    else
    {
      RegionRec   temp;

      pWin->mapped = TRUE;
      pWin->realized = TRUE;     /* for roots */
      pWin->viewable = pWin->drawable.class == InputOutput;
      /* We SHOULD check for an error value here XXX */
      (*pScreen->RealizeWindow)(pWin);
      if (pScreen->ClipNotify)
          (*pScreen->ClipNotify) (pWin, 0, 0);
      if (pScreen->PostValidateTree)
          (*pScreen->PostValidateTree)(NullWindow, pWin, VTMap);
      REGION_NULL(pScreen, &temp);
      REGION_COPY(pScreen, &temp, &pWin->clipList);
      (*pScreen->WindowExposures) (pWin, &temp, NullRegion);
      REGION_UNINIT(pScreen, &temp);
    }

    return(Success);
}


/*****
 * MapSubwindows
 *    Performs a MapWindow all unmapped children of the window, in top
 *    to bottom stacking order.
 *****/

void
MapSubwindows(register WindowPtr pParent, ClientPtr client)
{
    register WindowPtr  pWin;
    WindowPtr           pFirstMapped = NullWindow;
#ifdef DO_SAVE_UNDERS
    WindowPtr           pFirstSaveUndered = NullWindow;
#endif
    register ScreenPtr  pScreen;
    register Mask parentRedirect;
    register Mask parentNotify;
    xEvent        event;
    Bool          anyMarked;
#ifdef DO_SAVE_UNDERS
    Bool    dosave = FALSE;
#endif
    WindowPtr           pLayerWin;

    pScreen = pParent->drawable.pScreen;
    parentRedirect = RedirectSend(pParent);
    parentNotify = SubSend(pParent);
    anyMarked = FALSE;
    for (pWin = pParent->firstChild; pWin; pWin = pWin->nextSib)
    {
      if (!pWin->mapped)
      {
          if (parentRedirect && !pWin->overrideRedirect)
          {
            event.u.u.type = MapRequest;
            event.u.mapRequest.window = pWin->drawable.id;
            event.u.mapRequest.parent = pParent->drawable.id;
    
            if (MaybeDeliverEventsToClient(pParent, &event, 1,
                SubstructureRedirectMask, client) == 1)
                continue;
          }
    
          pWin->mapped = TRUE;
          if (parentNotify || StrSend(pWin))
          {
            event.u.u.type = MapNotify;
            event.u.mapNotify.window = pWin->drawable.id;
            event.u.mapNotify.override = pWin->overrideRedirect;
            DeliverEvents(pWin, &event, 1, NullWindow);
          }
    
          if (!pFirstMapped)
            pFirstMapped = pWin;
          if (pParent->realized)
          {
            RealizeTree(pWin);
            if (pWin->viewable)
            {
                anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pWin,
                                          (WindowPtr *)NULL);
#ifdef DO_SAVE_UNDERS
                if (DO_SAVE_UNDERS(pWin))
                {
                  dosave = TRUE;
                }
#endif /* DO_SAVE_UNDERS */
            }
          }
      }
    }

    if (pFirstMapped)
    {
      pLayerWin = (*pScreen->GetLayerWindow)(pParent);
      if (pLayerWin->parent != pParent) {
          anyMarked |= (*pScreen->MarkOverlappedWindows)(pLayerWin,
                                             pLayerWin,
                                             (WindowPtr *)NULL);
          pFirstMapped = pLayerWin;
      }
        if (anyMarked)
        {
#ifdef DO_SAVE_UNDERS
          if (pLayerWin->parent != pParent)
          {
            if (dosave || (DO_SAVE_UNDERS(pLayerWin)))
            {
                dosave = (*pScreen->ChangeSaveUnder)(pLayerWin,
                                           pLayerWin);
            }
          }
          else if (dosave)
          {
            dosave = FALSE;
            for (pWin = pParent->firstChild; pWin; pWin = pWin->nextSib)
            {
                if (DO_SAVE_UNDERS(pWin))
                {
                  dosave |= (*pScreen->ChangeSaveUnder)(pWin,
                                                pWin->nextSib);
                  if (dosave && !pFirstSaveUndered)
                      pFirstSaveUndered = pWin;
                }
            }
            }
#endif /* DO_SAVE_UNDERS */
          (*pScreen->ValidateTree)(pLayerWin->parent, pFirstMapped, VTMap);
          (*pScreen->HandleExposures)(pLayerWin->parent);
      }
#ifdef DO_SAVE_UNDERS
        if (dosave)
          (*pScreen->PostChangeSaveUnder)(pLayerWin,
                                  pFirstSaveUndered->nextSib);
#endif /* DO_SAVE_UNDERS */
        if (anyMarked && pScreen->PostValidateTree)
          (*pScreen->PostValidateTree)(pLayerWin->parent, pFirstMapped,
                               VTMap);
        WindowsRestructured ();
    }
}

static void
UnrealizeTree(
    WindowPtr pWin,
    Bool fromConfigure)
{
    register WindowPtr pChild;
    UnrealizeWindowProcPtr Unrealize;
    MarkUnrealizedWindowProcPtr MarkUnrealizedWindow;

    Unrealize = pWin->drawable.pScreen->UnrealizeWindow;
    MarkUnrealizedWindow = pWin->drawable.pScreen->MarkUnrealizedWindow;
    pChild = pWin;
    while (1)
    {
      if (pChild->realized)
      {
          pChild->realized = FALSE;
          pChild->visibility = VisibilityNotViewable;
#ifdef PANORAMIX
          if(!noPanoramiXExtension && !pChild->drawable.pScreen->myNum) {
            PanoramiXRes *win;
            win = (PanoramiXRes*)LookupIDByType(pChild->drawable.id,
                                          XRT_WINDOW);
            if(win)
               win->u.win.visibility = VisibilityNotViewable;
          } 
#endif
          (* Unrealize)(pChild);
          DeleteWindowFromAnyEvents(pChild, FALSE);
          if (pChild->viewable)
          {
#ifdef DO_SAVE_UNDERS
            if (pChild->saveUnder)
                deltaSaveUndersViewable--;
#endif
            pChild->viewable = FALSE;
            if (pChild->backStorage)
                (*pChild->drawable.pScreen->SaveDoomedAreas)(
                                  pChild, &pChild->clipList, 0, 0);
            (* MarkUnrealizedWindow)(pChild, pWin, fromConfigure);
            pChild->drawable.serialNumber = NEXT_SERIAL_NUMBER;
          }
          if (pChild->firstChild)
          {
            pChild = pChild->firstChild;
            continue;
          }
      }
      while (!pChild->nextSib && (pChild != pWin))
          pChild = pChild->parent;
      if (pChild == pWin)
          return;
      pChild = pChild->nextSib;
    }
}

/*****
 * UnmapWindow
 *    If the window is already unmapped, this request has no effect.
 *    Otherwise, the window is unmapped and an UnMapNotify event is
 *    generated.  Cannot unmap a root window.
 *****/

int
UnmapWindow(register WindowPtr pWin, Bool fromConfigure)
{
    register WindowPtr pParent;
    xEvent event;
    Bool wasRealized = (Bool)pWin->realized;
    Bool wasViewable = (Bool)pWin->viewable;
    ScreenPtr pScreen = pWin->drawable.pScreen;
    WindowPtr pLayerWin = pWin;

    if ((!pWin->mapped) || (!(pParent = pWin->parent)))
      return(Success);
    if (SubStrSend(pWin, pParent))
    {
      event.u.u.type = UnmapNotify;
      event.u.unmapNotify.window = pWin->drawable.id;
      event.u.unmapNotify.fromConfigure = fromConfigure;
      DeliverEvents(pWin, &event, 1, NullWindow);
    }
    if (wasViewable && !fromConfigure)
    {
      pWin->valdata = UnmapValData;
      (*pScreen->MarkOverlappedWindows)(pWin, pWin->nextSib, &pLayerWin);
      (*pScreen->MarkWindow)(pLayerWin->parent);
    }
    pWin->mapped = FALSE;
    if (wasRealized)
      UnrealizeTree(pWin, fromConfigure);
    if (wasViewable)
    {
      if (!fromConfigure)
      {
          (*pScreen->ValidateTree)(pLayerWin->parent, pWin, VTUnmap);
          (*pScreen->HandleExposures)(pLayerWin->parent);
      }
#ifdef DO_SAVE_UNDERS
      if (DO_SAVE_UNDERS(pWin))
      {
          if ( (*pScreen->ChangeSaveUnder)(pLayerWin, pWin->nextSib) )
          {
            (*pScreen->PostChangeSaveUnder)(pLayerWin, pWin->nextSib);
          }
      }
      pWin->DIXsaveUnder = FALSE;
#endif /* DO_SAVE_UNDERS */
      if (!fromConfigure && pScreen->PostValidateTree)
          (*pScreen->PostValidateTree)(pLayerWin->parent, pWin, VTUnmap);
    }
    if (wasRealized && !fromConfigure)
      WindowsRestructured ();
    return(Success);
}

/*****
 * UnmapSubwindows
 *    Performs an UnmapWindow request with the specified mode on all mapped
 *    children of the window, in bottom to top stacking order.
 *****/

void
UnmapSubwindows(register WindowPtr pWin)
{
    register WindowPtr pChild, pHead;
    xEvent event;
    Bool wasRealized = (Bool)pWin->realized;
    Bool wasViewable = (Bool)pWin->viewable;
    Bool anyMarked = FALSE;
    Mask parentNotify;
    WindowPtr pLayerWin = NULL;
    ScreenPtr pScreen = pWin->drawable.pScreen;

    if (!pWin->firstChild)
      return;
    parentNotify = SubSend(pWin);
    pHead = RealChildHead(pWin);

    if (wasViewable)
      pLayerWin = (*pScreen->GetLayerWindow)(pWin);

    for (pChild = pWin->lastChild; pChild != pHead; pChild = pChild->prevSib)
    {
      if (pChild->mapped)
      {
          if (parentNotify || StrSend(pChild))
          {
            event.u.u.type = UnmapNotify;
            event.u.unmapNotify.window = pChild->drawable.id;
            event.u.unmapNotify.fromConfigure = xFalse;
            DeliverEvents(pChild, &event, 1, NullWindow);
          }
          if (pChild->viewable)
          {
            pChild->valdata = UnmapValData;
            anyMarked = TRUE;
          }
          pChild->mapped = FALSE;
          if (pChild->realized)
            UnrealizeTree(pChild, FALSE);
          if (wasViewable)
          {
#ifdef DO_SAVE_UNDERS
            pChild->DIXsaveUnder = FALSE;
#endif /* DO_SAVE_UNDERS */
            if (pChild->backStorage)
                (*pScreen->SaveDoomedAreas)(
                                  pChild, &pChild->clipList, 0, 0);
          }
      }
    }
    if (wasViewable)
    {
      if (anyMarked)
      {
          if (pLayerWin->parent == pWin)
            (*pScreen->MarkWindow)(pWin);
          else
          {
            WindowPtr ptmp;
                (*pScreen->MarkOverlappedWindows)(pWin, pLayerWin,
                                      (WindowPtr *)NULL);
            (*pScreen->MarkWindow)(pLayerWin->parent);
            
            /* Windows between pWin and pLayerWin may not have been marked */
            ptmp = pWin;
 
            while (ptmp != pLayerWin->parent)
            {
                (*pScreen->MarkWindow)(ptmp);
                ptmp = ptmp->parent;
            }
                pHead = pWin->firstChild;
          }
          (*pScreen->ValidateTree)(pLayerWin->parent, pHead, VTUnmap);
          (*pScreen->HandleExposures)(pLayerWin->parent);
      }
#ifdef DO_SAVE_UNDERS
      if (DO_SAVE_UNDERS(pWin))
      {
          if ( (*pScreen->ChangeSaveUnder)(pLayerWin, pLayerWin))
            (*pScreen->PostChangeSaveUnder)(pLayerWin, pLayerWin);
      }
#endif /* DO_SAVE_UNDERS */
      if (anyMarked && pScreen->PostValidateTree)
          (*pScreen->PostValidateTree)(pLayerWin->parent, pHead, VTUnmap);
    }
    if (wasRealized)
      WindowsRestructured ();
}


void
HandleSaveSet(register ClientPtr client)
{
    register WindowPtr pParent, pWin;
    register int j;

    for (j=0; j<client->numSaved; j++)
    {
      pWin = SaveSetWindow(client->saveSet[j]);
#ifdef XFIXES
      if (SaveSetToRoot(client->saveSet[j]))
          pParent = WindowTable[pWin->drawable.pScreen->myNum];
      else
#endif
      {
          pParent = pWin->parent;
          while (pParent && (wClient (pParent) == client))
            pParent = pParent->parent;
      }
      if (pParent)
      {
          if (pParent != pWin->parent)
          {
            ReparentWindow(pWin, pParent,
                         pWin->drawable.x - wBorderWidth (pWin) - pParent->drawable.x,
                         pWin->drawable.y - wBorderWidth (pWin) - pParent->drawable.y,
                         client);
            if(!pWin->realized && pWin->mapped)
                pWin->mapped = FALSE;
          }
#ifdef XFIXES
          if (SaveSetRemap (client->saveSet[j]))
#endif
            MapWindow(pWin, client);
      }
    }
    xfree(client->saveSet);
    client->numSaved = 0;
    client->saveSet = (SaveSetElt *)NULL;
}

/**
 *
 *  \param x,y  in root
 *  \param box  "return" value
 */
Bool
VisibleBoundingBoxFromPoint(register WindowPtr pWin, int x, int y, BoxPtr box)
{
    if (!pWin->realized)
      return (FALSE);
    if (POINT_IN_REGION(pWin->drawable.pScreen, &pWin->clipList, x, y, box))
      return(TRUE);
    return(FALSE);
}

/**
 *
 * \param x,y  in root
 */
Bool
PointInWindowIsVisible(register WindowPtr pWin, int x, int y)
{
    BoxRec box;

    if (!pWin->realized)
      return (FALSE);
    if (POINT_IN_REGION(pWin->drawable.pScreen, &pWin->borderClip,
                                      x, y, &box)
      && (!wInputShape(pWin) ||
          POINT_IN_REGION(pWin->drawable.pScreen,
                      wInputShape(pWin),
                      x - pWin->drawable.x, 
                      y - pWin->drawable.y, &box)))
      return(TRUE);
    return(FALSE);
}


RegionPtr
NotClippedByChildren(register WindowPtr pWin)
{
    register ScreenPtr pScreen;
    RegionPtr pReg;

    pScreen = pWin->drawable.pScreen;
    pReg = REGION_CREATE(pScreen, NullBox, 1);
    if (pWin->parent ||
      screenIsSaved != SCREEN_SAVER_ON ||
      !HasSaverWindow (pWin->drawable.pScreen->myNum))
    {
      REGION_INTERSECT(pScreen, pReg, &pWin->borderClip, &pWin->winSize);
    }
    return(pReg);
}

void
SendVisibilityNotify(WindowPtr pWin)
{
    xEvent event;
#ifndef NO_XINERAMA_PORT
    unsigned int visibility = pWin->visibility;
#endif
#ifdef PANORAMIX
    /* This is not quite correct yet, but it's close */
    if(!noPanoramiXExtension) {
      PanoramiXRes *win;
      WindowPtr pWin2;
      int i, Scrnum;

      Scrnum = pWin->drawable.pScreen->myNum;
      
      win = PanoramiXFindIDByScrnum(XRT_WINDOW, pWin->drawable.id, Scrnum);

      if(!win || (win->u.win.visibility == visibility))
          return;

      switch(visibility) {
      case VisibilityUnobscured:
          for(i = 0; i < PanoramiXNumScreens; i++) {
            if(i == Scrnum) continue;

            pWin2 = (WindowPtr)LookupIDByType(win->info[i].id, RT_WINDOW);

            if (pWin2) {
                if(pWin2->visibility == VisibilityPartiallyObscured)
                  return;

                if(!i) pWin = pWin2;
            }
          }
          break;
      case VisibilityPartiallyObscured:
          if(Scrnum) {
              pWin2 = (WindowPtr)LookupIDByType(win->info[0].id, RT_WINDOW);
            if (pWin2) pWin = pWin2;
          }
          break;
      case VisibilityFullyObscured:
          for(i = 0; i < PanoramiXNumScreens; i++) {
            if(i == Scrnum) continue;

            pWin2 = (WindowPtr)LookupIDByType(win->info[i].id, RT_WINDOW);
            
            if (pWin2) {
                if(pWin2->visibility != VisibilityFullyObscured)
                  return;

                if(!i) pWin = pWin2;
            }
          }
          break;
      }
      
      win->u.win.visibility = visibility;
    }
#endif

    event.u.u.type = VisibilityNotify;
    event.u.visibility.window = pWin->drawable.id;
    event.u.visibility.state = visibility;
    DeliverEvents(pWin, &event, 1, NullWindow);
}


#define RANDOM_WIDTH 32

#ifndef NOLOGOHACK
static void DrawLogo(
    WindowPtr pWin
);
#endif

void
SaveScreens(int on, int mode)
{
    int i;
    int what;
    int type;

    if (on == SCREEN_SAVER_FORCER)
    {
      UpdateCurrentTimeIf();
      lastDeviceEventTime = currentTime;
      if (mode == ScreenSaverReset)
          what = SCREEN_SAVER_OFF;
      else
          what = SCREEN_SAVER_ON;
      type = what;
    }
    else
    {
      what = on;
      type = what;
      if (what == screenIsSaved)
          type = SCREEN_SAVER_CYCLE;
    }
    for (i = 0; i < screenInfo.numScreens; i++)
    {
      if (on == SCREEN_SAVER_FORCER)
         (* screenInfo.screens[i]->SaveScreen) (screenInfo.screens[i], on);
      if (savedScreenInfo[i].ExternalScreenSaver)
      {
          if ((*savedScreenInfo[i].ExternalScreenSaver)
            (screenInfo.screens[i], type, on == SCREEN_SAVER_FORCER))
            continue;
      }
      if (type == screenIsSaved)
          continue;
      switch (type) {
      case SCREEN_SAVER_OFF:
          if (savedScreenInfo[i].blanked == SCREEN_IS_BLANKED)
          {
             (* screenInfo.screens[i]->SaveScreen) (screenInfo.screens[i],
                                          what);
          }
          else if (HasSaverWindow (i))
          {
            savedScreenInfo[i].pWindow = NullWindow;
            FreeResource(savedScreenInfo[i].wid, RT_NONE);
          }
          break;
      case SCREEN_SAVER_CYCLE:
          if (savedScreenInfo[i].blanked == SCREEN_IS_TILED)
          {
            WindowPtr pWin = savedScreenInfo[i].pWindow;
            /* make it look like screen saver is off, so that
             * NotClippedByChildren will compute a clip list
             * for the root window, so miPaintWindow works
             */
            screenIsSaved = SCREEN_SAVER_OFF;
#ifndef NOLOGOHACK
            if (logoScreenSaver)
                (*pWin->drawable.pScreen->ClearToBackground)(pWin, 0, 0, 0, 0, FALSE);
#endif
            (*pWin->drawable.pScreen->MoveWindow)(pWin,
                     (short)(-(rand() % RANDOM_WIDTH)),
                     (short)(-(rand() % RANDOM_WIDTH)),
                     pWin->nextSib, VTMove);
#ifndef NOLOGOHACK
            if (logoScreenSaver)
                DrawLogo(pWin);
#endif
            screenIsSaved = SCREEN_SAVER_ON;
          }
          /*
           * Call the DDX saver in case it wants to do something
           * at cycle time
           */
          else if (savedScreenInfo[i].blanked == SCREEN_IS_BLANKED)
          {
            (* screenInfo.screens[i]->SaveScreen) (screenInfo.screens[i],
                                           type);
          }
          break;
      case SCREEN_SAVER_ON:
          if (ScreenSaverBlanking != DontPreferBlanking)
          {
            if ((* screenInfo.screens[i]->SaveScreen)
               (screenInfo.screens[i], what))
            {
               savedScreenInfo[i].blanked = SCREEN_IS_BLANKED;
               continue;
            }
            if ((ScreenSaverAllowExposures != DontAllowExposures) &&
                TileScreenSaver(i, SCREEN_IS_BLACK))
            {
                savedScreenInfo[i].blanked = SCREEN_IS_BLACK;
                continue;
            }
          }
          if ((ScreenSaverAllowExposures != DontAllowExposures) &&
            TileScreenSaver(i, SCREEN_IS_TILED))
          {
            savedScreenInfo[i].blanked = SCREEN_IS_TILED;
          }
          else
            savedScreenInfo[i].blanked = SCREEN_ISNT_SAVED;
          break;
      }
    }
    screenIsSaved = what;
    if (mode == ScreenSaverReset)
       SetScreenSaverTimer();
}

static Bool
TileScreenSaver(int i, int kind)
{
    int j;
    int result;
    XID attributes[3];
    Mask mask;
    WindowPtr pWin;           
    CursorMetricRec cm;
    unsigned char *srcbits, *mskbits;
    CursorPtr cursor;
    XID     cursorID = 0;
    int     attri;

    mask = 0;
    attri = 0;
    switch (kind) {
    case SCREEN_IS_TILED:
      switch (WindowTable[i]->backgroundState) {
      case BackgroundPixel:
          attributes[attri++] = WindowTable[i]->background.pixel;
          mask |= CWBackPixel;
          break;
      case BackgroundPixmap:
          attributes[attri++] = None;
          mask |= CWBackPixmap;
          break;
      default:
          break;
      }
      break;
    case SCREEN_IS_BLACK:
      attributes[attri++] = WindowTable[i]->drawable.pScreen->blackPixel;
      mask |= CWBackPixel;
      break;
    }
    mask |= CWOverrideRedirect;
    attributes[attri++] = xTrue;

    /*
     * create a blank cursor
     */

    cm.width=16;
    cm.height=16;
    cm.xhot=8;
    cm.yhot=8;
    srcbits = (unsigned char *)xalloc( BitmapBytePad(32)*16);
    mskbits = (unsigned char *)xalloc( BitmapBytePad(32)*16);
    if (!srcbits || !mskbits)
    {
      xfree(srcbits);
      xfree(mskbits);
      cursor = 0;
    }
    else
    {
      for (j=0; j<BitmapBytePad(32)*16; j++)
          srcbits[j] = mskbits[j] = 0x0;
      cursor = AllocCursor(srcbits, mskbits, &cm, 0, 0, 0, 0, 0, 0);
      if (cursor)
      {
          cursorID = FakeClientID(0);
          if (AddResource (cursorID, RT_CURSOR, (pointer) cursor))
          {
            attributes[attri] = cursorID;
            mask |= CWCursor;
          }
          else
            cursor = 0;
      }
      else
      {
          xfree (srcbits);
          xfree (mskbits);
      }
    }

    pWin = savedScreenInfo[i].pWindow =
       CreateWindow(savedScreenInfo[i].wid,
            WindowTable[i],
            -RANDOM_WIDTH, -RANDOM_WIDTH,
            (unsigned short)screenInfo.screens[i]->width + RANDOM_WIDTH,
            (unsigned short)screenInfo.screens[i]->height + RANDOM_WIDTH,
            0, InputOutput, mask, attributes, 0, serverClient,
            wVisual (WindowTable[i]), &result);

    if (cursor)
      FreeResource (cursorID, RT_NONE);

    if (!pWin)
      return FALSE;

    if (!AddResource(pWin->drawable.id, RT_WINDOW,
                 (pointer)savedScreenInfo[i].pWindow))
      return FALSE;

    if (mask & CWBackPixmap)
    {
      MakeRootTile (pWin);
      (*pWin->drawable.pScreen->ChangeWindowAttributes)(pWin, CWBackPixmap);
    }
    MapWindow(pWin, serverClient);
#ifndef NOLOGOHACK
    if (kind == SCREEN_IS_TILED && logoScreenSaver)
      DrawLogo(pWin);
#endif
    return TRUE;
}

/*
 * FindWindowWithOptional
 *
 * search ancestors of the given window for an entry containing
 * a WindowOpt structure.  Assumptions:    some parent will
 * contain the structure.
 */

WindowPtr
FindWindowWithOptional (register WindowPtr w)
{
    do
      w = w->parent;
    while (!w->optional);
    return w;
}

/*
 * CheckWindowOptionalNeed
 *
 * check each optional entry in the given window to see if
 * the value is satisfied by the default rules.  If so,
 * release the optional record
 */

void
CheckWindowOptionalNeed (register WindowPtr w)
{
    register WindowOptPtr optional;
    register WindowOptPtr parentOptional;

    if (!w->parent)
      return;
    optional = w->optional;
    if (optional->dontPropagateMask != DontPropagateMasks[w->dontPropagate])
      return;
    if (optional->otherEventMasks != 0)
      return;
    if (optional->otherClients != NULL)
      return;
    if (optional->passiveGrabs != NULL)
      return;
    if (optional->userProps != NULL)
      return;
    if (optional->backingBitPlanes != ~0L)
      return;
    if (optional->backingPixel != 0)
      return;
#ifdef SHAPE
    if (optional->boundingShape != NULL)
      return;
    if (optional->clipShape != NULL)
      return;
    if (optional->inputShape != NULL)
      return;
#endif
#ifdef XINPUT
    if (optional->inputMasks != NULL)
      return;
#endif
    parentOptional = FindWindowWithOptional(w)->optional;
    if (optional->visual != parentOptional->visual)
      return;
    if (optional->cursor != None &&
      (optional->cursor != parentOptional->cursor ||
       w->parent->cursorIsNone))
      return;
    if (optional->colormap != parentOptional->colormap)
      return;
    DisposeWindowOptional (w);
}

/*
 * MakeWindowOptional
 *
 * create an optional record and initialize it with the default
 * values.
 */

Bool
MakeWindowOptional (register WindowPtr pWin)
{
    register WindowOptPtr optional;
    register WindowOptPtr parentOptional;

    if (pWin->optional)
      return TRUE;
    optional = (WindowOptPtr) xalloc (sizeof (WindowOptRec));
    if (!optional)
      return FALSE;
    optional->dontPropagateMask = DontPropagateMasks[pWin->dontPropagate];
    optional->otherEventMasks = 0;
    optional->otherClients = NULL;
    optional->passiveGrabs = NULL;
    optional->userProps = NULL;
    optional->backingBitPlanes = ~0L;
    optional->backingPixel = 0;
#ifdef SHAPE
    optional->boundingShape = NULL;
    optional->clipShape = NULL;
    optional->inputShape = NULL;
#endif
#ifdef XINPUT
    optional->inputMasks = NULL;
#endif
    parentOptional = FindWindowWithOptional(pWin)->optional;
    optional->visual = parentOptional->visual;
    if (!pWin->cursorIsNone)
    {
      optional->cursor = parentOptional->cursor;
      optional->cursor->refcnt++;
    }
    else
    {
      optional->cursor = None;
    }
    optional->colormap = parentOptional->colormap;
    pWin->optional = optional;
    return TRUE;
}

void
DisposeWindowOptional (register WindowPtr pWin)
{
    if (!pWin->optional)
      return;
    /*
     * everything is peachy.  Delete the optional record
     * and clean up
     */
    /*
     * TOG changed this code to:
     *
     *          if (pWin->cursorIsNone == FALSE)
     *            FreeCursor (pWin->optional->cursor, (Cursor)0);
     *          pWin->cursorIsNone = TRUE;
     *
     * This is blatently wrong; windows without optionals can have
     * two different cursor values, either None or sharing their
     * parents cursor.  This difference is controlled by the
     * cursorIsNone value; when TRUE, the window has no cursor,
     * when false, it shares its cursor with its parent; TOG
     * made it impossible for a window to have a cursor without
     * an optional record.
     */
    if (pWin->optional->cursor)
    {
      FreeCursor (pWin->optional->cursor, (Cursor)0);
      pWin->cursorIsNone = FALSE;
    }
    else
      pWin->cursorIsNone = TRUE;
    xfree (pWin->optional);
    pWin->optional = NULL;
}

#ifndef NOLOGOHACK
static void
DrawLogo(WindowPtr pWin)
{
    DrawablePtr pDraw;
    ScreenPtr pScreen;
    int x, y;
    unsigned int width, height, size;
    GC *pGC;
    int thin, gap, d31;
    DDXPointRec poly[4];
    ChangeGCVal fore[2], back[2];
    xrgb rgb[2];
    BITS32 fmask, bmask;
    ColormapPtr cmap;

    pDraw = (DrawablePtr)pWin;
    pScreen = pDraw->pScreen;
    x = -pWin->origin.x;
    y = -pWin->origin.y;
    width = pScreen->width;
    height = pScreen->height;
    pGC = GetScratchGC(pScreen->rootDepth, pScreen);
    if (!pGC)
      return;

    if ((rand() % 100) <= 17) /* make the probability for white fairly low */
      fore[0].val = pScreen->whitePixel;
    else
      fore[0].val = pScreen->blackPixel;
    if ((pWin->backgroundState == BackgroundPixel) &&
      (cmap = (ColormapPtr)LookupIDByType(wColormap (pWin), RT_COLORMAP))) {
      Pixel querypixels[2];

      querypixels[0] = fore[0].val;
      querypixels[1] = pWin->background.pixel;
      QueryColors(cmap, 2, querypixels, rgb);
      if ((rgb[0].red == rgb[1].red) &&
          (rgb[0].green == rgb[1].green) &&
          (rgb[0].blue == rgb[1].blue)) {
          if (fore[0].val == pScreen->blackPixel)
            fore[0].val = pScreen->whitePixel;
          else
            fore[0].val = pScreen->blackPixel;
      }
    }
    fore[1].val = FillSolid;
    fmask = GCForeground|GCFillStyle;
    if (pWin->backgroundState == BackgroundPixel) {
      back[0].val = pWin->background.pixel;
      back[1].val = FillSolid;
      bmask = GCForeground|GCFillStyle;
    } else {
      back[0].val = 0;
      back[1].val = 0;
      dixChangeGC(NullClient, pGC, GCTileStipXOrigin|GCTileStipYOrigin,
                NULL, back);
      back[0].val = FillTiled;
      back[1].ptr = pWin->background.pixmap;
      bmask = GCFillStyle|GCTile;
    }

    /* should be the same as the reference function XmuDrawLogo() */

    size = width;
    if (height < width)
       size = height;
    size = RANDOM_WIDTH + rand() % (size - RANDOM_WIDTH);
    size &= ~1;
    x += rand() % (width - size);
    y += rand() % (height - size);

/*
 * Draw what will be the thin strokes.
 *
 *           -----
 *          /    /
 *         /    /
 *        /    /
 *       /    /
 *      /____/
 *           d
 *
 * Point d is 9/44 (~1/5) of the way across.
 */

    thin = (size / 11);
    if (thin < 1) thin = 1;
    gap = (thin+3) / 4;
    d31 = thin + thin + gap;
    poly[0].x = x + size;            poly[0].y = y;
    poly[1].x = x + size-d31;        poly[1].y = y;
    poly[2].x = x + 0;               poly[2].y = y + size;
    poly[3].x = x + d31;             poly[3].y = y + size;
    dixChangeGC(NullClient, pGC, fmask, NULL, fore);
    ValidateGC(pDraw, pGC);
    (*pGC->ops->FillPolygon)(pDraw, pGC, Convex, CoordModeOrigin, 4, poly);

/*
 * Erase area not needed for lower thin stroke.
 *
 *           ------
 *          /       /
 *         /  __ /
 *        /  /    /
 *       /  /  /
 *      /__/__/
 */

    poly[0].x = x + d31/2;                 poly[0].y = y + size;
    poly[1].x = x + size / 2;              poly[1].y = y + size/2;
    poly[2].x = x + (size/2)+(d31-(d31/2));      poly[2].y = y + size/2;
    poly[3].x = x + d31;                   poly[3].y = y + size;
    dixChangeGC(NullClient, pGC, bmask, NULL, back);
    ValidateGC(pDraw, pGC);
    (*pGC->ops->FillPolygon)(pDraw, pGC, Convex, CoordModeOrigin, 4, poly);

/*
 * Erase area not needed for upper thin stroke.
 *
 *         ------
 *        /  /  /
 *       /--/      /
 *      /   /
 *     /     /
 *    /_____/
 */

    poly[0].x = x + size - d31/2;          poly[0].y = y;
    poly[1].x = x + size / 2;              poly[1].y = y + size/2;
    poly[2].x = x + (size/2)-(d31-(d31/2));      poly[2].y = y + size/2;
    poly[3].x = x + size - d31;                  poly[3].y = y;
    ValidateGC(pDraw, pGC);
    (*pGC->ops->FillPolygon)(pDraw, pGC, Convex, CoordModeOrigin, 4, poly);

/*
 * Draw thick stroke.
 * Point b is 1/4 of the way across.
 *
 *      b
 * -----
 * \  \
 *  \  \
 *   \        \
 *    \        \
 *     \____\
 */

    poly[0].x = x;                   poly[0].y = y;
    poly[1].x = x + size/4;          poly[1].y = y;
    poly[2].x = x + size;            poly[2].y = y + size;
    poly[3].x = x + size - size/4;     poly[3].y = y + size;
    dixChangeGC(NullClient, pGC, fmask, NULL, fore);
    ValidateGC(pDraw, pGC);
    (*pGC->ops->FillPolygon)(pDraw, pGC, Convex, CoordModeOrigin, 4, poly);

/*
 * Erase to create gap.
 *
 *        /
 *       /
 *      /
 *     /
 *    /
 */

    poly[0].x = x + size- thin;           poly[0].y = y;
    poly[1].x = x + size-( thin+gap);  poly[1].y = y;
    poly[2].x = x + thin;           poly[2].y = y + size;
    poly[3].x = x + thin + gap;           poly[3].y = y + size;
    dixChangeGC(NullClient, pGC, bmask, NULL, back);
    ValidateGC(pDraw, pGC);
    (*pGC->ops->FillPolygon)(pDraw, pGC, Convex, CoordModeOrigin, 4, poly);

    FreeScratchGC(pGC);
}

#endif

Generated by  Doxygen 1.6.0   Back to index